zignoe on Twitter
☢ BFG_Guzma ☢ on Twitter
Proof of concept for tk Youzan RC into buffered S Kabari. Optimal midscreen routing? #GGST_BA pic.twitter.com/QanErEkEJ8— ☢ BFG_Guzma ☢ (@BFG_Guzma) January 31, 2022
Polarnyne on Twitter
Polarnyne on Twitter
DEB on Twitter
alternatively: the do it on someone other than chipp pic.twitter.com/5NclWOxtjt— DEB (@SuperDEBico) December 8, 2021
Long Huu on Twitter
2 bullet reload+wallsplat focus routing off c.S 2D, you pop them up a lot higher which gives you time for c.s 6S after 236S.#GGST_HA pic.twitter.com/2VX4aci1wR— Long Huu (@ItsjustLong) December 4, 2021
The Will of D on Twitter
#GGST_HC 3/4 the combo ive done on may (The loop) doesn't work on Sol but i made a Back up Now with Curse applied pic.twitter.com/xRYdD0YBUj— The Will of D (@Daimion99R) December 3, 2021
Sola Simpson on Twitter
#GGST_HC #GGST_HA 2k 2d gun route because all I see are 236s routes. Starts pressure if the 2k 2d is blocked pic.twitter.com/fUrdmn1Q5R— Sola Simpson (@SolaSimpsonArt) December 3, 2021
Sol_Badguy27 on Twitter
Some of us suck at doing Roll c.S, so here you go: Midscreen wallbreak with a full reload but replacing Roll c.S with Roll 5K. #GGST_HC #GGST_HA pic.twitter.com/FD4JTOqsnC— Sol_Badguy27 (@fabianoyaga2) December 3, 2021
Johnnie Owens jr on Twitter
#GGST_HA Another tech moment, when at the ready (green reticle) is fully focused it gives you more hitstun, allowing you to combo into a fully focused steady shot. pic.twitter.com/XygFcQ1OMS— Johnnie Owens jr (@darkshadowma) December 2, 2021
Menu on Twitter
#GGST_HA Simple setup to use Reload(22P), Focus (214P) and apply Curse(236P) safely.Using 214S gives you more time and applies more damage at the same time but wastes more resources.Reload (22P) must be the second ability if you´re not using 214S. pic.twitter.com/iTs57gZtK0— Menu (@uNaMmodnaR) December 2, 2021
trapkun on Twitter
beginner wall break midscreen off 2k starter, 0-1 bullets 60% concentration #GGST_HC #GGST 2 bullet reload is easy 3 is a flipout risk if you miss the timing pic.twitter.com/7mIbFCge1q— trapkun (@trapdoorbeaver) December 1, 2021
soberquet on Twitter
Chaos has good counterhit confirms, off of things that are already safe to do, with minimal resources used. Using the regular -H- shots seems a better thing to do when enforcing pressure, but it can be used for some sketchy pickup combos, too. #GGST #GGST_HC #GGST_HA pic.twitter.com/yznWAqFC3h— soberquet (@SobArts) December 1, 2021
Leopard on Twitter
Hour one with HC; This is the c.S BnB im gonna try to rock for now.c.S 6k 236S, 5k 6S 214S, H, H - WallsplatFinish with another orange shot for 202 (vs Ky)Super for 249Can also 214K Roll cancel the 2nd Shot and use a close range button to break wall instead#GGST_HA pic.twitter.com/yZMhK1j5RW— Leopard (@FgLeopard) December 1, 2021
BP TCr | Draken on Twitter
im sure this is known i just havent seen people do it, but you can link #GGST_HC 5H into 214S, 5H on standing opponents anywhere on the screen. link is a little tight pic.twitter.com/VtafV44WI9— BP TCr | Draken (@drakengosh) December 1, 2021
Osmosis on Twitter
#GGST_HC Dont know a full combo for this, but this extension seems big. Input 2H to cancel gun during 6K then 236S again to get the physical hit of shoot twice in a combo. pic.twitter.com/RkNqnNtgTr— Osmosis (@OsmosisFGC) December 1, 2021
Stiff_Steve on Twitter
#GGST #GGST_HA His stance shot becomes more powerful and can juggle way more when its delayed just enough for the reticle to lock on properly. Using 6K juggle properties, it can be done with timing. Only starter I found outside out counter situations so far is from c.S>2D. pic.twitter.com/NKGsmuXnxD— Stiff_Steve (@StiffSteveGR) December 1, 2021
P4AU Player | NANAYA PFP NOVEMBER (#BBCFRollback) on Twitter
Damn 5H scales wall damage HARD. Makes sense since it's useable at any point outside of stun but wow #GGST #GGST_HA pic.twitter.com/5OKsU1VPZk— P4AU Player | NANAYA PFP NOVEMBER (#BBCFRollback) (@FallenBenado) December 1, 2021