村人B on Twitter
A thousand thanks to @SamsonFGC for originally sharing this string. My Sad Chaos went back to being a Happy Chaos again! Still feels a little weird to shoot straight after 2K, but I didn't get access to SF6 yet again, so I'll have plenty of time to practice. 😂 #GGST_HA #GGST_HC pic.twitter.com/ZcxDNRrG6D— 村人B (@carbdelivery) December 15, 2022
Samson on Twitter
CarmesimKing on Twitter
I think I've found a way to autotime ky's wallslump loops with 2p ender. superjump j.k>j.D lets you fall at the right timing without needing to manually time the jump #ggst_ky pic.twitter.com/nhdZluQkmi— CarmesimKing (@CMLCarmK) October 7, 2022
GGST Ky Kiske Safe Looping Wallslump Mix
someone find a frame kill PLEASE
music used (not in order):
Fortune's Delight - Dead Rising 2
Velveeta - Dead Rising 2
VIP Lounge - Dead Rising 2
Fortune's Embers - Dead Rising 2
The Grand - Dead Rising 2
Wonderland (Drums) - Dead Rising 2
Freeetsa on Twitter
i found a [situational] use for hcl kara super :)you can press it after 2k/6p for a reset ob/super wallbreak ohIn wallslump, this is better than s stroke rrc since, if stroke hits, it's a big meter wasteRead replies for comments on usage#GGST #GGST_IN pic.twitter.com/SHq6nJZQFl— Freeetsa (@Freeetsa) July 9, 2022
Razer UMISHO (World’s biggest Chipp hater) on Twitter
Wallslump safejumps!Wallslump lasts a shorter amount of time if you wallstick with a normal as opposed to a gunshot, so you need a different safejump for both. Safejumping post-slump means you don't get to reload as many bullets, so you'll have to decide when it's worth doing. pic.twitter.com/K36UbFzOyM— Razer UMISHO (World’s biggest Chipp hater) (@UMlSHO) June 23, 2022
Razer UMISHO @ Happy Chaos is a setplay character on Twitter
Wallslump safejumps!Wallslump lasts a shorter amount of time if you wallstick with a normal as opposed to a gunshot, so you need a different safejump for both. Safejumping post-slump means you don't get to reload as many bullets, so you'll have to decide when it's worth doing. pic.twitter.com/K36UbFzOyM— Razer UMISHO @ Happy Chaos is a setplay character (@UMlSHO) June 23, 2022
Razer UMISHO @ Happy Chaos is a setplay character on Twitter
Swapped to airdash back j.S for second high in the corner instead of double j.P. Double j.P was inconsistent on FD and wouldn't confirm off the first high sometimes.Now, first high auto-confirms regardless of if you go for second low or second high, no need to visually confirm. pic.twitter.com/gv6gX1LqBH— Razer UMISHO @ Happy Chaos is a setplay character (@UMlSHO) June 17, 2022
shiki on Twitter
ダイジ on Twitter
画面端投げからの固めと空対空からの持続重ねとキャラ限定F式と壁張り付き後の持続重ねと崩し連携です。だんだんそれっぽくなってきたかなー。壁張り付き後の一瞬後ろ歩き低ダ降り際HSリーパー重ねは7F詐欺可能です。#GGST_TE pic.twitter.com/CnxU7QeVdn— ダイジ (@1_daiji) April 1, 2022
Fuga on Twitter
まぁまぁ手元が忙しいコンボ #GGST_HA #PS4sharehttps://t.co/BBb6WKdpTM pic.twitter.com/sVRjYcdM9A— Fuga (@FujiQuaternion) February 22, 2022
あま on Twitter
あまスペ使用例https://t.co/Cwh7EnlNz4 pic.twitter.com/faXTeX5aw5— あま (@AMAxch) February 19, 2022
あま on Twitter
#GGST_LEhttps://t.co/Cwh7EnlNz4 pic.twitter.com/Pp5RbGrsbv— あま (@AMAxch) February 19, 2022
あま on Twitter
画面端表裏から崩して張り付き確認から構えDでコマンド上書きすることで起き攻めを続行できる。ノーキャンセルで構えKがつながる続く pic.twitter.com/bPNYS2A2LU— あま (@AMAxch) February 18, 2022
Hokoe on Twitter
Nosferatu on Twitter
#GGST_LE I don't know how good this is, but i might use this if this situation happens to come up. Now leo can join all the other cool kids with wallslump pic.twitter.com/8QTDET6ksV— Nosferatu (@NosferatuYT1) February 14, 2022
bear on Twitter
画面端継続ネタ・固め>通常>両手>1リロ>集中で5K(2K)重なる射撃のタイミングほぼ決まってるから多分恐らく安定するはず・2K>2D>通常>強化>1リロ>集中で6K重なる強化のタイミングが決まってないから安定しないかもどっちも浮くから張り付きまで余裕がある時用#GGST_HA #GGST_HC pic.twitter.com/LzuXQxqySl— bear (@bear29631900) February 11, 2022