T.REX on Twitter
Adam Sims on Twitter
Curator@FrostyFaustings on Twitter
Curator@FrostyFaustings on Twitter
taisuika on Twitter
实战版本....#GGST_BA pic.twitter.com/OVEJerGuSm— taisuika (@taisuika) February 1, 2022
happy chaos gapless + yrc-proof j2k blockstring with mix
Yes, this is fair. He uses you as a trampoline and there's nothing you can do about it. These are the three possible scenarios when you try to YRC the blockstring (given that it's executed well enough to be gapless). My favorite part is that even if the YRC miraculously works, your bullet will shoot them out of it even though you got guard crushed. Oh and if you're really gross with the movement, you can make your j2k sway mix them. It's very hard. But, that's what makes it fair...right?
Oh and one last note: whatever you do, DEAR GOD DO NOTTT FD THIS
🆀🆄🅸🅽 on Twitter
MajorPeaches on Twitter
soberquet on Twitter
シュリ on Twitter
最後の畳はjHのほうが簡単で高いけど洒落てるので。#GGST_BA #PS4share pic.twitter.com/B0sn5zdgsp— シュリ (@wJM991QmSkNRVrZ) January 30, 2022
Bomber on Twitter
Depois do 2D[2hits] Tatami Gaeshi no canto dá pra meter esse super em meaty e cobrir opção pra cacete!Sem contar que é mei torto defender isso.Chamei isso de pipoco tech, deve ser útil!#GGST_BAobg @_Linxia pelos recorte
がるまっぞ on Twitter
ダッシュ慣性乗ってない時はHSカバリで暴れ潰し #GGST_BAhttps://t.co/oIaqPDyiHT pic.twitter.com/P6WktVrk8n— がるまっぞ (@mituya_328_) January 28, 2022
YggN / ユグン@しばらく配信できない on Twitter
#GGST #GGST_BA梅喧の固めこんな感じ?ちなみにヒットしたらコンボになります pic.twitter.com/Xl4rwpanav— YggN / ユグン@しばらく配信できない (@YggN_) January 28, 2022
qasim~ on Twitter
I didn't know but you can RC DP on whiff if the opponent is in any sort of blockstun, examples with ky below. This is but only a concept that can be applied to any character that fits the description.#GGST #GGST_KY pic.twitter.com/AlXzisN1tt— qasim~ (@QasimLolz) January 26, 2022
Chipp Zanuff Blockstrings
#baiken #baikenguide #baikencombos #strivedlc #guiltygear #guiltygearstrive
Here's a brief overview of what to do on block when piloting Chipp. None of these are perfect strings but they should give you a basic idea of how to mix on block to space yourself for counter pokes, extend pressure, bring in strike throw, set up frame traps with stagger pressure and resets. Take a shot for all the misspellings and errors i made. I'm sure there are a ton as usual. My b :P
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Join the CHIPPcord and lets go
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Song Mix
TheNativeDialect - Street Fighter Alpha: Chun-Li Theme (Trip Hop Remix)
Street Fighter 3 New Generation AST Judgement Day (Theme of Gill)
Luigi-Bo 87 - "Snowy Train (Necro Tribute)" (Street Fighter 25th Anniversary Music Tribute)
0:00 - Introduction
0:11 - Chapter 01 True Blockstrings
0:43 - Chapter 02 Utility and RC
2:11 - Chapter 03 Rekka 1 resets and Kick Mix
3:34 - Chapter 04 Mix on block
8:33 - Outro - Upcoming News
happy chaos self-sustaining/endless blockstring (explanation in description)
Basically, you can loop your pressure indefinitely from anywhere on the screen as long as chaos is at his default/base resource amounts when you start. I started this video with no meter, meaning that happy chaos has self-sustaining blockstrings. It does come with some conditions, but they aren't exactly limiting in the slightest. Chaos has to stagger two times in the midscreen pressure and only once in the corner pressure in order to maintain the necessary ammo and concentration to keep the string going (I did two staggers in the video, but later found out you only need one long enough to reload 3 bullets instead of 2; I didn't actually need to do the 5K - 6K - 5K - 6K stagger). You can stagger in many different ways/places, and can even cancel into reload from your normals for around a 1-2 frame difference (c.S stagger c.S seems to be the same speed as c.S reload c.S). However, as seen in the video, Chaos can reload instantly after an ATR shot which significantly reduces his recovery. It reduces it to the point where he can trade with 5 frame normals with 5K. And all you have to do is stagger once or twice situationally between each generated super. That's the "condition" to keeping this pressure going indefinitely or until the opponent builds YRC/burst.
The long duration of the midscreen blockstring is due to ATR cancelling after shots.
TLDR: you have to guess when/where chaos is going to reload and use a 5f normal to, at best, trade with Chaos (dp's excluded) or he will do this forever. (I say 5f because I've tested all the faster normals and none of them reach far enough)
Govid on Twitter
#PS4share#GGST #RAMhttps://t.co/0wS4rLu4Dd pic.twitter.com/mY2445qeMk— Govid (@Govid_FGC) January 26, 2022
YggN / ユグン@しばらく配信できない on Twitter
#GGST_HA #GGST_HC #パッド勢パッドでガークラループ厳しいって思ってたけど、R1にHS割り当てたらバチクソ安定した! pic.twitter.com/fG2oBLtw5F— YggN / ユグン@しばらく配信できない (@YggN_) January 26, 2022
T.REX on Twitter
投げ爆破コンボこの手のは既出っぽかったけど、面白そうなんで作ってみたまぁ一発ネタかな~実戦だとカウントダウンで投げに行くのがバレるwおまけの暴れ潰し2HSのダメージ333は、多分自己ベストまだ伸びそう#GGST_JC pic.twitter.com/yxAorDskRN— T.REX (@T_REX_32) January 25, 2022
Romolla on Twitter
i remember when ppl said they wanted fucked up stuff like in old ggs as long as its hard. here u go pic.twitter.com/7pkCuI6QS7— Romolla (@SuperDEBico) January 24, 2022
kmgy on Twitter
GGSTメイコンボネタNo. 31【2022年版】GGSTメイの6P始動コンボおすすめ10選!ナーフされるも貴重な対空技、しっかりとダメージに繋げよう #GGST_MAhttps://t.co/OMrvLGIRf4 pic.twitter.com/5jTVvQ7Baj— kmgy (@kmgy1) January 24, 2022
WasF | TheXtreme (Matheus Nóbrega) on Twitter
Vincent Magne on Twitter
#GGST_In After wallbreak with super, I-no can go for double overhead with j.H>j.D and it's possible to do a wallsplat combo and get exactly 50 meter back to repeat the same scenario.Works if they block the first overhead and not the second one and on CH. (1/2) pic.twitter.com/E3oL2zu0xz— Vincent Magne (@vince_magne) January 22, 2022
Romolla on Twitter
i have finally learned how to loop this to get 50% meter by the end of it every time pic.twitter.com/OWOe7mhqgV— Romolla (@SuperDEBico) January 21, 2022