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Alex on Twitter
Alex on Twitter
Leo Wall Slump Concept #GGST_LE Wall Splat from grounded btS > dash 3x > slight delay 214HLoses to backdash pic.twitter.com/TPjNr6FGJX— Alex (@MonkUnit) December 13, 2021
mario050987·twitter.com·
Alex on Twitter
Alex on Twitter
Alex on Twitter
Leo vs Goldlewis Post-Wallbreak Options #GGST_LE #ggst_go After Non-Super Wallbreak, GL's 684 BT is a common wakeup option. Walk back then whiff punish seems to be the best option against it. pic.twitter.com/tX3NPnKIkc— Alex (@MonkUnit) December 13, 2021
mario050987·twitter.com·
Alex on Twitter
The Will of D on Twitter
The Will of D on Twitter
#PS4share my Personal BNB Ender vs Sol 5K (Its only 5 frames on the second hit. 3 frames on the first hit) #GGST_HC pic.twitter.com/JxiRGferL9— The Will of D (@Daimion99R) December 12, 2021
mario050987·twitter.com·
The Will of D on Twitter
The Will of D on Twitter
The Will of D on Twitter
#PS4share #GGST_HC My BNB Ender with PRC into OTG 5K,6K (All of it at the cost of 1 bullet) Solid damage overall. pic.twitter.com/FEDRy7vh7H— The Will of D (@Daimion99R) December 12, 2021
mario050987·twitter.com·
The Will of D on Twitter
Lali on Twitter
Lali on Twitter
@ArcSystemWorksU Please fix this, It's been happening for months now and it's very frustrating. #GGST #GGST_AN pic.twitter.com/8pshsptR1j— Lali (@laliloluhla) December 10, 2021
mario050987·twitter.com·
Lali on Twitter
Stephen Tchaou on Twitter
Stephen Tchaou on Twitter
This happened earlier, and it kinda SEEMS like a bug. The first miss I would probably attribute to Ky's stun dipper having some low-profile jank that throws the aim off, but the second miss seems wack. I assumed, maybe incorrectly, that curse SA simply didn't miss..... #GGST_HA pic.twitter.com/d8HwLTjGFf— Stephen Tchaou (@bubbaex) December 10, 2021
mario050987·twitter.com·
Stephen Tchaou on Twitter
Hey Mista on Twitter
Hey Mista on Twitter
https://t.co/vh7UkUIwRyso magically i had 4 views lol. but, dropping some opinions on Happy Chaos. The video is Subjective, but I really feel this way. #GuiltyGearStrive #ggst_HA— Hey Mista (@MillyNappy) December 8, 2021
mario050987·twitter.com·
Hey Mista on Twitter
Happy Chaos Advanced Combos
Happy Chaos Advanced Combos
Guilty Gear -Strive- Happy Chaos Combo Video version 1.11 Combo Creator: 0o_._VIRUS_._o0/ instagram.com/0o_._virus_._o0/ Editor: https://www.youtube.com/c/QeijiCombos Discord Channel : † O.U.T.C.A.S.T † Link : https://discord.gg/QYgtcP4Xgx Instagram Page : https://www.instagram.com/guilty_gear_outcasts 🎶: Hostage - No Resolve #GGST #GGST_HA #GuiltyGearStrive #GuiltyGear
mario050987·youtube.com·
Happy Chaos Advanced Combos
براء on Twitter
براء on Twitter
I used it in a match! Labbing is overpowered. #GGST_RAp.s. I think throwing HS sword there is very bad, and it is a bad habit that I need to stop. If he was a good player and blocked 236HS, I'd have ended up far away with no swords and my pressure would have been gone. pic.twitter.com/Zjj6olyKpx— براء (@baraatwt) December 7, 2021
mario050987·twitter.com·
براء on Twitter
yamase on Twitter
yamase on Twitter
ガルダインパクトのガークラから2K2Dとした場合、ちゃんと2Kが始動になっておりヒット数とダメージは変わらない。防御指示だけの仕様なのね。#GGST #GGST_JC #GGST_PO #PS4share pic.twitter.com/V4kuaGywlu— yamase (@yamase_gou) December 6, 2021
mario050987·twitter.com·
yamase on Twitter
yamase on Twitter
yamase on Twitter
Ver1.11でガークラの補正戻ってる……これガチの不具合では?#GGST #GGST_JC #PS4share pic.twitter.com/fG6SfZk1Cx— yamase (@yamase_gou) December 6, 2021
mario050987·twitter.com·
yamase on Twitter
泥人 on Twitter
泥人 on Twitter
昨日のかじゅの配信で起きてたけど、ガーキャンの時止め寸前に銃離し撃ちで、衝撃波食らいつつ確定取れるタイミングがある。ただめちゃシビアな上に相手有利なのは変わらないので、弾1個消費してちょっとビックリさせれるぐらいか… #GGST_HA pic.twitter.com/Ws0Zv0ZQ8R— 泥人 (@mudman611) December 6, 2021
mario050987·twitter.com·
泥人 on Twitter