Same concept but in corner, dash immediately to get the cross up. #GGST #GGST_BA pic.twitter.com/xg6hOqaXAR— David Prokopp (@MechaBaphomet) January 29, 2022
TK Tatami mix up off of throw and TK Youzansen off of throw sets up a meaty into tether reapply combo #GGST #GGST_BA pic.twitter.com/YAXhwuPBoz— Dicey (@CasinoDicey) January 29, 2022
Autotime setup for countering wakeup reversals after throw / counter. Works only when you have tether / when you're in the corner. Works on all DPs and some reversal supers.Is it super useful? Idk.#GGST #GGST_BA pic.twitter.com/25SOi8MX3J— uri (@urird013) January 28, 2022
#GGST_BA cross up meaty mat oki on throwhttps://t.co/X3BjSbVtxK pic.twitter.com/bEMd9vbe0q— Chaos_Originᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ (@chaos_origin) January 28, 2022
Messing around with tethered backdash into air super and its looking like this might be a problem. Took me about 10 minutes of labbing to find all this. Time to optimize. #ggst_ba pic.twitter.com/dir8raK5qg— Kiseki Player (@GlacialReignCA) January 28, 2022
Baiken, once you add the Rope, Perfrom Throw, Additonally hold DUST to throw them farther away to create: Mix ups, Pressure, and More! 👍👍👍#GGST #GGST_BA pic.twitter.com/eSTTbxDFMM— NurseLee (@NurseLee_) January 28, 2022
This is cheap and I love it. Baiken corss up Tatami Safe Jump that comboes into an overhead. Sol was set to 6P on wake up. #GGST_BA pic.twitter.com/YD55s8S0bI— mabroum (@mabroum_) January 28, 2022
Wake up super is a terrible option against Baiken. If she could safe jump after wall break super, you really would be forced to block every time #GGST #GGST_BA pic.twitter.com/zAcrVaiqrz— PC Dave🎪🤖🔺 (@CoasterIj) January 28, 2022