Of course, if they are onto your shit, you can also early yosanzen and get a full punish of your liking!#GGST_BA https://t.co/MG0zd0of26 pic.twitter.com/AZN5BFZZNG— Ottozx (@Ottozxkun) January 28, 2022
I've been messing with her j.D and was able to find some interesting things 👀Normal Hit Tatami starter combos without RC. It catches jump startup which is pretty good and can lead to some good damage without meter depending on where you are on the screen. #GGST_BA pic.twitter.com/JWyvu14V3x— AdK I Zate (@Zatefgc) January 28, 2022
baiken oki from sweep, no ropesafe against everything that's not leo for some reasonjump forward>fd>delay tatami close to the ground beats back dash, grab, 3f buttons, 6p and every dp (except for leo's) sory for the bad framerate#GGST_BA pic.twitter.com/K5YkHvHAH9— Behoimi (@behoimi__) January 28, 2022
Baiken, Kabari Pressure: Tether + Hiiragi = Okizeme! Her 6K seems to Meaty on their Wake Up. There's a lot of layers behind Kabari + Hiiragi pressure/setplay.#GGST #GGST_BA pic.twitter.com/kIMCwR6xFg— NurseLee (@NurseLee_) January 28, 2022
Pretty cool use for the GUN, if you delay the super you can get a hard knockdown and NOT break the wall, theres potential to leave a gap in the corner too for some nasty cross up youzansen #GGST_BA pic.twitter.com/La5bp7588J— Lazarus (@LazarusC_I) January 28, 2022
Very similar to the previous combo I just posted, but this one starts with H Kabari plus Red Roman Cancel. Again, I'm sure she's capable of more, but this probably good to start with.#PS5Share #GuiltyGearStrive #GGST_BA pic.twitter.com/tNQZ244Qb7— David (@FourFaceButtons) January 28, 2022
When baiken is tethered she can extend the airtime on her BD so much that she cans tart airdashing off it#GGST_BA #ggst pic.twitter.com/tXMO2pJzLl— Noponis (@Noponis) January 28, 2022
Updated from my last counter hit combo, much better. Works on 6HS and 2HS#GGST #GGST_BA #Baiken pic.twitter.com/uaE331PlCK— Tio Scoob (@TioScoob) January 28, 2022
Ambiguous meltyblood style crossup mixup for post-throw that makes for relatively easy safejumps.Throw(tether) 28 superjump will go same sideThrow(tether) dashbutton 28 superjump will cross up.Actual mixup quality depends on how invisible you can make your microdash.#GGST_BA pic.twitter.com/UnaNG0as9L— Irrelevant Foreign Chobo Pebbles (@Pebboru_) January 28, 2022
So turns out this is a safe jump if you time it perfectly #GGST_BAhttps://t.co/pugbuxDo4T pic.twitter.com/v0ghIPjbXU— Tweak (@Tweakk_FGC) January 28, 2022
This super at the right height with the right ender is very plus. On hit gives a combo into a safe jump. On block it allows you to continue pressure. #GGST_BA pic.twitter.com/ViYpV1AzyX— RawrImALion (@NoGGsOnlyBGs) January 28, 2022