Found 1787 bookmarks
Newest
鷹宮きゅう@Steam on Twitter
鷹宮きゅう@Steam on Twitter
実践的な近S始動で、弾消費2でフォーカスも挟めるのでかなり理想的なルートだと思います。満タンカイに中央から266ダメージなので火力もだいぶ高めです。#GGST #ハッピーケイオス pic.twitter.com/3wUBgbGKPw— 鷹宮きゅう@Steam (@omiya_kyu) December 1, 2021
mario050987·twitter.com·
鷹宮きゅう@Steam on Twitter
soberquet on Twitter
soberquet on Twitter
Chaos has good counterhit confirms, off of things that are already safe to do, with minimal resources used. Using the regular -H- shots seems a better thing to do when enforcing pressure, but it can be used for some sketchy pickup combos, too. #GGST #GGST_HC #GGST_HA pic.twitter.com/yznWAqFC3h— soberquet (@SobArts) December 1, 2021
mario050987·twitter.com·
soberquet on Twitter
[GGST ver.1.11] Happy Chaos Clean Shot Loop Concept
[GGST ver.1.11] Happy Chaos Clean Shot Loop Concept
His stance shot becomes more powerful and can juggle way more when its delayed just enough for the reticle to lock on properly. Using 6K juggle properties, it can be done with timing. Only starter I found outside of counter situations so far is from c.S, 2D. #GuiltyGearStrive #GGST #Shorts #Guilty #Gear #Strive #GGST_HA
mario050987·youtube.com·
[GGST ver.1.11] Happy Chaos Clean Shot Loop Concept
鷹宮きゅう@Steam on Twitter
鷹宮きゅう@Steam on Twitter
ケイオスの2K始動コンボ少し更新してみました。こっちの方がゲージがない場合も集中しながら弾消費少な目で〆れるのでオススメです。火力もこっちの方が高いです。#GGST #ハッピーケイオス pic.twitter.com/CewtoPoy6c— 鷹宮きゅう@Steam (@omiya_kyu) December 1, 2021
mario050987·twitter.com·
鷹宮きゅう@Steam on Twitter