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Aina-Bridge on Twitter
Aina-Bridge on Twitter
今週の公式大会でソルがブリンガーからRC足払いの崩しやってたけど、メイちゃんも縦イルカで同じことできるね。これは天上の猛者相手にもかなり通る崩しで、端なら壁割りまでいけるので相当強い。#GGST_MA , #GUILTYGEARSTRIVE,#メイ pic.twitter.com/6crwPCtRty— Aina-Bridge (@aina_bridge) December 26, 2021
mario050987·twitter.com·
Aina-Bridge on Twitter
ピカB / りこぼー on Twitter
ピカB / りこぼー on Twitter
画面中央からの5HSカウンターからのお馴染みのコンボからのOHKでも割れました。WB値をしっかり把握ながら対戦すれば色んな状況からOHKで壁割っていけそう#GGST_MA #GGST pic.twitter.com/49LYj881xF— ピカB / りこぼー (@S_mistake) December 25, 2021
mario050987·twitter.com·
ピカB / りこぼー on Twitter
ピカB / りこぼー on Twitter
ピカB / りこぼー on Twitter
中央OHKからでも拾えるようになった調整、正直全然使えないと思ってましたが、セットプレイと合わせたら端OHKじゃなくても壁割り出来ました。コンボ開発に協力してくれたBさん、ゆきちさんに感謝!#GGST_MA #GGST pic.twitter.com/TZl181x5cM— ピカB / りこぼー (@S_mistake) December 25, 2021
mario050987·twitter.com·
ピカB / りこぼー on Twitter
DEB on Twitter
DEB on Twitter
clean hit steady aim > concentration super is so advantageous, it enables u to do a gapless dash up 5d even on FD. considering how much risc u build going into the super if they dont fd and how it can cover 5ds range problem, its super strong and 100% worth implementing #GGST_HA pic.twitter.com/VozPSOSX0R— DEB (@SuperDEBico) December 26, 2021
mario050987·twitter.com·
DEB on Twitter
Guilty Snacks: Jack-O Setup 6
Guilty Snacks: Jack-O Setup 6
Welcome back! Keeping the videos coming again with a corner mixup from a regular knockdown! Really important setup as this is the most common knockdown you'll get. It is a bit tricky to get the TK Servant Shoot, but with enough practice you'll be fine. Times: 00:00 Intro 00:19 Setup Showcase 00:29 Beats Wake Up Buttons! 00:37 Convert to wall break if you get a hit 00:47 Adding an extra layer 00:58 Counter Plays 01:15 Fuzzy Guard example 01:31 Closing Statements! Song Used: Butter Instrumental https://www.youtube.com/watch?v=k5OPLNeJneE
mario050987·youtube.com·
Guilty Snacks: Jack-O Setup 6
DEB on Twitter
DEB on Twitter
some of the most common hc counterplay advice i see is "try to throw between 5k 6k" - which is actually pretty bad advice. 5k 6k is a 3f gap, so you can throw it, but 5k 6s is actually a 1f gap. there's no real disadvantage to using 5k 6s other than it's not a low pic.twitter.com/qMeVzyh0um— DEB (@SuperDEBico) December 25, 2021
mario050987·twitter.com·
DEB on Twitter
ややっこ on Twitter
ややっこ on Twitter
遠Sに1回FD張った距離以上離れた場合は垂直JK逆にFD張らずに近い場合は2Sが入ります垂直JSもchしますがJKよりタイミングがシビアでした。情報ありがとうございます!#GGST #GGST_JC #PS4share pic.twitter.com/wJxnrnVDGL— ややっこ (@utatanekujira) December 25, 2021
mario050987·twitter.com·
ややっこ on Twitter
SoS | Walter! on Twitter
SoS | Walter! on Twitter
YO! IMPORTANT TIP WHEN you're mixing off 2K 2D and how to make the j.H (high option) scary and keep you close enough for cross up H disc setup! Makes her high option deadly. Please listen to the clip! On block this is much better too btw as you can get into c.S pressure! #GGST_MI pic.twitter.com/R6nA7zfJLX— SoS | Walter! (@WalterSSBU) December 25, 2021
mario050987·twitter.com·
SoS | Walter! on Twitter
れんざ💉💉 on Twitter
れんざ💉💉 on Twitter
#GGST_ZAほんの少しダメージは落ちるけどこれが一番良い気がするサンボ〆するなら2D跳ねる〜で良いけど、ノーゲージなら壁割れるこれが良い気がするhttps://t.co/wn4tDwTOEV pic.twitter.com/mEWjrisOF9— れんざ💉💉 (@re_nza_0_can) December 25, 2021
mario050987·twitter.com·
れんざ💉💉 on Twitter
Whateverdude151 on Twitter
Whateverdude151 on Twitter
Revisiting the old mixup. Overhead works on Sol, Axl, Potemkin, Faust, Zato, Ramlethal, Anji & Goldlewis #GGST_ZA pic.twitter.com/U9QFO2zzC1— Whateverdude151 (@whateverdude151) December 24, 2021
mario050987·twitter.com·
Whateverdude151 on Twitter
れんざ💉💉 on Twitter
れんざ💉💉 on Twitter
#GGST_ZAJS着地後は近Sドリル〜や5Kドリル〜でも可だけど、どれもややシビアな上にダメージも誤差の範囲https://t.co/wn4tDwTOEV pic.twitter.com/2G9UAUrbqN— れんざ💉💉 (@re_nza_0_can) December 25, 2021
mario050987·twitter.com·
れんざ💉💉 on Twitter
Travis on Twitter
Travis on Twitter
If timed correctly, Jacko can use 2K to go under the second part of Ino super. This leads to bigger punished than what you would get going for a jump combo outside the corner #GGST #GGST_JC #GGST_IN pic.twitter.com/gOFG9SSnDV— Travis (@kaptinkillem) December 24, 2021
mario050987·twitter.com·
Travis on Twitter
赤目 Akame | Lunatic Red Eyes on Twitter
赤目 Akame | Lunatic Red Eyes on Twitter
Haircar Slingshot tech(Probably not worth the risk reward but looks cool!)PRC forwards to get overheadPRC up to get crossup+If you hair car decently close to the opponent, you can RRC up to get an auto spaced crossup low.#GGST_MI pic.twitter.com/NKEPOhPOJE— 赤目 Akame | Lunatic Red Eyes (@AkameLRE) December 24, 2021
mario050987·twitter.com·
赤目 Akame | Lunatic Red Eyes on Twitter
BossBabyFan2021 on Twitter
BossBabyFan2021 on Twitter
#GGST_NA Grounded CH 2H route. Low blood route. After c.S, f.SSS (WS) 6H is an option for significant blood drain at higher blood levels, at the cost of damage.0 RISC damage info:0 tension: 247 damage +1.1 blood/-0.2 Super ender: 277 damage +0.9 blood/-1.5 blood pic.twitter.com/VbijXKLIw4— BossBabyFan2021 (@qawmame) December 24, 2021
mario050987·twitter.com·
BossBabyFan2021 on Twitter