Here is the safe jump version of @HomeDepotemkin PB>FRC j.D setup (DP)#GGST_PO #GGST pic.twitter.com/3QSvpeLzXF— PCD | CrispyCthulhu @FrostyFaustings (@KrispyOcto) December 16, 2022
This feels like a bug but cancelling into GF after a CH and RC'ing at the right time gets you RRC and the attack still comes out. Can combo off this.#GGST_SO pic.twitter.com/2wYRP5CC8j— GIRLBOSS PIFI (@Queen_Pifi) December 16, 2022
#GGST_BR Meaty 236S now "Safejumps" DP + Beats mashing due to additional frame advantage on 236kp pic.twitter.com/VXzrTQQS5v— Diaphone (@Diaphone_) December 16, 2022
#PS5Share, #GuiltyGearStrive #GGST #GGST_CH I can only assume this is Senshuu's startup being even FASTER, but good luck blocking that LOL pic.twitter.com/R1uPMbjnYx— Solis | ソリス (@Zer0Solis) December 16, 2022
CH c.S confirm, compared to the c.S-2Hx3 loop I've seen floating around, this is the same damage(more on big bodies cause the ender on the loop is different for heavies) and is universal across the cast. #GGST_GI pic.twitter.com/4jAVwy1xaR— Orion (@OrionXElite) December 16, 2022
What y'all think? This any useful after grab? #PS5Share, #GuiltyGearStrive #GGST #GGST_JC pic.twitter.com/1mb5qfQ0nc— STG | Rain (@HourglassOfRain) December 16, 2022
it ain't much, but it is a midscreen wall break with no meter. Prolly better stuff to do here, but it's all i got for now#GGST_KY pic.twitter.com/7UxOZwhQFl— 80 Frame Links (@80Frame) December 16, 2022