GGST

GGST

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ハイスピードワラキア(ハイスピ、ワラキア) on Twitter
ハイスピードワラキア(ハイスピ、ワラキア) on Twitter
初中級者用動画ギルティ弾対策について弾抜け技で対策するのも良いですがライン下がるのでラン>弾みて直ガでライン上げながら弾対策もありです猶予2F?で短いですが覚えたら便利思うスト6でも弾に直パリィすればパニカンから重い反撃入るらしいので今ギルティで覚えても損はないかも?#GGST pic.twitter.com/fB4Bzda6S8— ハイスピードワラキア(ハイスピ、ワラキア) (@highspeedwara) February 8, 2023
mario050987·twitter.com·
ハイスピードワラキア(ハイスピ、ワラキア) on Twitter
REVIVAL | Aizawa on Twitter
REVIVAL | Aizawa on Twitter
Actually am going to pick up Bridget after AUT-played.Like man, the hell is that setup potential? Roger dive was just plus on whiff there lmao (should have broke the wall tho, I know)#ggst pic.twitter.com/Lu9R3QtGyi— REVIVAL | Aizawa (@Mk_Aizawa) February 8, 2023
mario050987·twitter.com·
REVIVAL | Aizawa on Twitter
なかじますたー on Twitter
なかじますたー on Twitter
普通のコンボ練習をしていたつもりが、いつの間にかロマンあふれるコンボの練習をしてしまいました。ノーカウンターから凄まじいダメージ。ボンバー締めは297ダメージでした。実戦では絶対決められなそう。 #GGST pic.twitter.com/wYFAmPHIcM— なかじますたー (@nakajimaster_st) February 8, 2023
mario050987·twitter.com·
なかじますたー on Twitter
かんてん on Twitter
かんてん on Twitter
6HS(CH)ロイさんありがとうコンボ低空ヴォルカむずすぎだろ #GGST_SO pic.twitter.com/EOVDmXEwGd— かんてん (@Kanten_10) February 8, 2023
mario050987·twitter.com·
かんてん on Twitter
Koglee🇵🇦@Home on Twitter
Koglee🇵🇦@Home on Twitter
#GGST_SO Back BRC on baiken's 2H give you enough airtime to make it whiff completely, can do it during 2h startup after any stagger, you got all the time in the world to punish her. pic.twitter.com/Yk1dJvaFdi— Koglee🇵🇦@Home (@Jcogley01) February 8, 2023
mario050987·twitter.com·
Koglee🇵🇦@Home on Twitter
喵公穿草鞋 on Twitter
喵公穿草鞋 on Twitter
#GGST #GGST_PO https://t.co/A6OX3fEYlY pic.twitter.com/luPHlIiluh— 喵公穿草鞋 (@miaogoon23) February 8, 2023
mario050987·twitter.com·
喵公穿草鞋 on Twitter
DontothaDonz on Twitter
DontothaDonz on Twitter
#GGST_NALooking at some small universal optimizations we can make to the standard 5[d] homing dust route at high blood. I am aware of the higher damage route that only uses two jH, but I don't think that smidge extra damage is worth the third jH's blood drain in 95% of cases. pic.twitter.com/jl7J69Eteb— DontothaDonz (@qawmame) February 7, 2023
mario050987·twitter.com·
DontothaDonz on Twitter
NagoriLukey on Twitter
NagoriLukey on Twitter
PSA to every #GGST_NA player:PLEASE FOR THE LOVE OF GOD START DOING J.D MORE EVERYONE GETS FUCKING HIT BY IT FOR NO REASONS ESP HC CHIPP INO MILLIA THEYRE ALL FUCKING IDIOTS JUST START DOING IT PLEASE— NagoriLukey (@NagoriLukey) February 8, 2023
mario050987·twitter.com·
NagoriLukey on Twitter
NagoriLukey on Twitter
NagoriLukey on Twitter
Also #GGST_NA If you do DP(1) 236K cS 236S 5K whiff or some bullshit like that you can do 623P for a funny reset that 90% of the player base is incapable of visually processing and you’ll win for free— NagoriLukey (@NagoriLukey) February 8, 2023
mario050987·twitter.com·
NagoriLukey on Twitter
むぎ on Twitter
むぎ on Twitter
LV3 ダストコンボ(JHS→jc→JHSJHSJHSJHS)#GGST_NA pic.twitter.com/DHqHyDQGvc— むぎ (@mugiggst) February 8, 2023
mario050987·twitter.com·
むぎ on Twitter
むぎ on Twitter
むぎ on Twitter
ブラッドレイジ ダストコンボ(JHSJD→jc→JSJSJSJS)#GGST_NA pic.twitter.com/alb4DGVyb4— むぎ (@mugiggst) February 8, 2023
mario050987·twitter.com·
むぎ on Twitter
NagoriLukey on Twitter
NagoriLukey on Twitter
#GGST_NA, having trouble with grab on wakeup? Fret no more, with this 1 INPUT WAKE UP GRABBERS DO NOT WANT YOU TO KNOW ⁉️🫣⁉️66 4 Dash BRC for the overhead, if you don't know already. First video to show wrong timing. Definitely not as optimal as mashing c.S 🫡🇱🇾🫡 pic.twitter.com/myJu1yg4Z6— NagoriLukey (@NagoriLukey) February 8, 2023
mario050987·twitter.com·
NagoriLukey on Twitter
ォ!(やじののくるま) on Twitter
ォ!(やじののくるま) on Twitter
身長普通キャラに対して(多分)6[HS]>Pボール>6紫で飛びにボールが引っかかる目押しでコマ投げを重ねるとガー不になる①飛び入れっぱ②5K(3F)③投げ④⑤ミス⑥タイランで検証目押しがムズいので実戦向けではない#GGST_MA pic.twitter.com/dIxXj0072d— ォ!(やじののくるま) (@CrxoyaG) February 8, 2023
mario050987·twitter.com·
ォ!(やじののくるま) on Twitter
のどごしダイナミック on Twitter
のどごしダイナミック on Twitter
闇慈のリバサ花鳥風月対策です。打たせて取るタイプ🐬 #GGST_MA pic.twitter.com/FFVRnVZLlT— のどごしダイナミック (@nodogoshi0811) February 8, 2023
mario050987·twitter.com·
のどごしダイナミック on Twitter
Slayer Seraph (The Once and Future King) on Twitter
Slayer Seraph (The Once and Future King) on Twitter
Sweet ultimate revenge! What a joyful satisfying victory!#GGST_KY #GGST #GuiltyGearStrive pic.twitter.com/SZbx6EBktm— Slayer Seraph (The Once and Future King) (@Slayer_Seraph) February 8, 2023
mario050987·twitter.com·
Slayer Seraph (The Once and Future King) on Twitter
ヤギ(山羊) on Twitter
ヤギ(山羊) on Twitter
カイのF式立ちポーズが低いキャラ以外はいける#GGST_KY pic.twitter.com/1HNjk9lLXt— ヤギ(山羊) (@bump_yagi) February 8, 2023
mario050987·twitter.com·
ヤギ(山羊) on Twitter
KingAfrica on Twitter
KingAfrica on Twitter
Jack-O infinite pressure concept #GuiltyGearStrive #GGST_JC pic.twitter.com/CSZw9MFK3h— KingAfrica (@BryantIggy) February 8, 2023
mario050987·twitter.com·
KingAfrica on Twitter
drunkdriver78 on Twitter
drunkdriver78 on Twitter
what if there was a more optimal way to spam rehovers? #GGST_INafter the most recent patch, it was discovered that i-no can hover > FD > j.S but it wasnt really explored or recognized until now. this thread just shows strengths and weaknesses of this tech that I've found so far pic.twitter.com/8yhW3YHz9C— drunkdriver78 (@theLarryCage_) February 8, 2023
mario050987·twitter.com·
drunkdriver78 on Twitter
drunkdriver78 on Twitter
drunkdriver78 on Twitter
what about 6Ps? it's pretty nice actually. 9 frame 6Ps will beat all rehover options no matter what. that sucks. but, 66FDj.S > 66j.S counter hits all 6Ps slower than 9 frames. this means i-no finally has a way to beat 6Ps and stay at advantage frames. very nice #GGST_IN pic.twitter.com/philhLMPCZ— drunkdriver78 (@theLarryCage_) February 8, 2023
mario050987·twitter.com·
drunkdriver78 on Twitter
NiNE on Twitter
NiNE on Twitter
the routes that i use for crossup sol poente from mid screen on all weight classes. midweights and heavyweights are basically the same, with a slight timing difference#GGST_GI pic.twitter.com/PahMZz7Suy— NiNE (@CVCloud9) February 8, 2023
mario050987·twitter.com·
NiNE on Twitter
SamuraiZack on Twitter
SamuraiZack on Twitter
Hopped on the Guilty Gear Strive Crossplay Beta over the weekend just to check out some characters. This was all I got unfortunately. 1/2.#GGST_GI#GGST #GuiltyGearStrive#Crossplay #Beta pic.twitter.com/y3V2HMc24n— SamuraiZack (@SamuraiZack696) February 8, 2023
mario050987·twitter.com·
SamuraiZack on Twitter
SamuraiZack on Twitter
SamuraiZack on Twitter
I was working on a Bridget combo as well but the beta ended before I could finish it. Though I got a TOD on Chipp (with R.I.S.C tho). 2/2.#GGST_GI#GGST #GuiltyGearStrive#Crossplay #Beta pic.twitter.com/utTemr4HgH— SamuraiZack (@SamuraiZack696) February 8, 2023
mario050987·twitter.com·
SamuraiZack on Twitter
Justalurker on Twitter
Justalurker on Twitter
Last bit of notes on BRC Overhead with Gio. While dashing, Gio can finish the motion for the overhead at any time. So she can dash, wait a bit, then input Dash Macro, Back (4) RC~J.K/S and get an overhead. This lets her BRC overhead people from a long distance. #GGST_GI pic.twitter.com/WZH2rTuXro— Justalurker (@JustPeepLurkin) February 8, 2023
mario050987·twitter.com·
Justalurker on Twitter
SKGC | sakuyo/さくよ on Twitter
SKGC | sakuyo/さくよ on Twitter
昇竜ガード確認>66RCC>K版αブレードα意識されたら通らないだろうけど、通った時のリターン高いし初見殺しとしてはアリかも#GGST_CH pic.twitter.com/FfQyuHXeTE— SKGC | sakuyo/さくよ (@sakuyo13) February 8, 2023
mario050987·twitter.com·
SKGC | sakuyo/さくよ on Twitter
Jais on Twitter
Jais on Twitter
Fun with physics!The FRC drift momentum is significantly more when I perform the FRC at a very specific timing, even carrying over to the air specials that I can further cancel into 🪁🪀Anybody know about this or what exactly is going on here?#GGST_BR pic.twitter.com/FL72sHw9BT— Jais (@StarshipJais) February 8, 2023
mario050987·twitter.com·
Jais on Twitter