Giovanna

Giovanna

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wikiの人 on Twitter
wikiの人 on Twitter
ジオのステ近S、姿勢のノックバックの関係で立ちガードされると投げが当たらないがしゃがみガードされると投げが届くこれは画面端でも同じでしゃがみガードされても後ろ歩きで投げはすかせる #GGST_GI #PS4share pic.twitter.com/4fzYY6QzqE— wikiの人 (@kuroro_w) August 30, 2021
mario050987·twitter.com·
wikiの人 on Twitter
Nikko Ronsayro on Twitter
Nikko Ronsayro on Twitter
Throwing in c.S jump cancel double overhead loop to spice up my corner pressure. 2S when you read a normal anti-air and if they DP you should get a safejump setup #GGST_GI pic.twitter.com/T70dXk90O9— Nikko Ronsayro (@NikkoGuy) August 29, 2021
mario050987·twitter.com·
Nikko Ronsayro on Twitter
「Guilty Gear Strive」Giovanna 1.07 - 1.09 Patch Comparison
「Guilty Gear Strive」Giovanna 1.07 - 1.09 Patch Comparison
A quick look at Gio's changes in 1.09. Links and Notes below ⤵ Patch Notes: https://www.guiltygear.com/ggst/en/news/post-1342/#gio My thoughts: While these changes are nice to have, I have some interest in the 6P change. I have a theory that this change stems from the changes made to the gatling system in STRIVE, as in previous versions of the system, you would normally be able to gatling out of 2P/5P (and 2K/5K). It will be interesting to see if future changes support this theory. #guiltygear #strive #giovanna #GGST
mario050987·youtube.com·
「Guilty Gear Strive」Giovanna 1.07 - 1.09 Patch Comparison