Counterhit corner to corner ending in a wall break super! #GGST_GI #GGST #PS4sharehttps://t.co/nQxvXnVD1U pic.twitter.com/9BaD1OQkZ7— Brad (@IGoBy_Brad) June 15, 2021
cS. 2HS. 214K 6 K 214K, SJ (CHjHS) 66 cS. 2HS 214K K 214K, SJ (CHjHS) 66 cS. 2HS 214K K 214K
For the super jump to be safe you must jump after they bounce on the ground.
https://store.playstation.com/#!/tid=CUSA19210_00
6D 9 (CH jHS) c.S 2HS 236K c.S 2HS 214k 632146HS
Hold up forward after throw for safe jump. if you hit low enough will smoke 6p. if you get hit you pressed jHS too soon.
https://store.playstation.com/#!/tid=CUSA19210_00
CH c.S 2HS 236K 66 c.S c.S 2HS 214k 632146HS
Notes may be able to increase damage with f.S after 3rd c.S, and potential swap of last 2HS with 5HS. Testing required.
CH jHS land 66 c.S 6 c.S 2HS 236K c.S 5HS 214k 632146HS
Opponent must be as high as possible for the 236K for more corner carry. the closer you are to the corner the less height you need.
https://store.playstation.com/#!/tid=CUSA19210_00
Having a lot of fun learning the RC system, especially for combos #GGST #GGST_GI #PS4sharehttps://t.co/IB0ZcJb353 pic.twitter.com/uCjHR920Ua— Kirgio (@Kirgio89) June 15, 2021
Giovanna is dope, pt14jumpin' all over the place#GGST #GGST_GI #PS4sharehttps://t.co/pK59Z62g72 pic.twitter.com/zFcqlHj0HT— lonely🖤Rsn (@lonelyRsn) June 15, 2021
Expanding upon this combo with a version that breaks the wall. Was almost able to break 300 damage here#GGST_GI https://t.co/u8nuhoONxo pic.twitter.com/EjgTVuVk7e— Hold My #!*& (@HologrmMikeRoss) June 15, 2021
Giovanna is dope, pt13.5the first 3 hits after the initial all give GROUND-BOUNCE.#GGST_GI #GGST #PS4share pic.twitter.com/bu2uesKl2L— lonely🖤Rsn (@lonelyRsn) June 15, 2021