
Goldlewis
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Coolguy on Twitter
Goldlewis 66BRC~CH j 624H Combo To Wallbreak
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 842H Mixup Route 1
842H, 2S, 624H
Meterless low mix combo.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 862H Mixup Corner Route 1
862H, RRC, c.S, 2H, 426H, Microdash c.S, 2H, 426H, WS 6H
Route for when your opponent is pressed against the corner.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 284H Mixup Corner Route 1
248H, RRC, c.S, 2H, 426H, Microdash c.S, 2H, 426H, WS 6H
Low route for when your opponent is pressed against the corner. Be quick with the BT before the wallsplat or it will break the wall, leading to less damage.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 842H Mixup Route 2
842H, 2S, 684H, 66.RRC, dash c.S, 2H, 426H WS 6H
Low RC extension. At some ranges, the RC will whiff, but the combo still works. When this happens, it deals 247 instead.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 486H Max Range Mixup Route
486H, 684H
Max range confirm. Early connect 486H gives 131 damage, but if you get the early connect you're always in range to put 5H in the middle for a more optimal combo anyway.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis CH 5H Sideswap Corner Combo
CH 5H, 486H, dash c.S, 842H, 2K, 684H WS, 624H
Side switch into wall break if opponent is very close. If the opponent is a bit further away when CH 5H connects, you can instead sideswitch with dash [c.S, (dl) 248H] into the same ender.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 486H Mixup Corner Route 2
486H, 5H, 426H, 2H, 426H, WS 6H
Slightly easier version of previous combo.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 486H Mixup Corner Route 1
486H, 5H, 426H
In corner, a wallbreak extension is possible. Confirm when not point blank. Early connect 486H gives 157 damage.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 862H Mixup Route 1
862H, RRC, c.S, 2H, 486H, 624H
Near unreactable overhead/low mix RC extension, see below combos for other routes. Least damage, but works anywhere on the screen.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 842H Mixup Corner Route 1
842H, 2S, 268H, PRC, c.S, 2H, 426H WS 6H
Corner version of previous combo. Doesn't matter if PRC whiffs.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 248H Mixup Corner Route 2
248H, 44.PRC, c.S, 2H, 426H, c.S, 2H, 426H WS 6H
Low corner route. Against lightweights and at some ranges against other characters, walking back after the PRC is required to avoid side switching. Everything after the PRC is burst safe.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 486H Mixup Route 1
non tip 486H, c.S, 2H, 684H
Point blank midscreen confirm. Microdash in corner to get c.S. Early connect 486H gives 177 damage.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 486H Mixup Route 2
486H, 268H, 684H
Point blank midscreen confirm alternate route. Early connect 486H gives 180 damage.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis c.S Corner Combo 3
c.S, 268H, (microdash) 2H, 426H, walk, c.S, 2H, 268H WS dash, 624H
Good meterless wallbreak combo if you're ready to confirm off of the c.S with a special. Must microdash before first 2H against May, Axl, Gio, & Jack-O which ups the difficulty quite a bit. Cannot be point blank against Potemkin or else 268H hits too early. Replacing the first 2H with 5H makes the combo work on everyone at the cost of 2 damage (272 total).
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 2/5P Sideswap Corner Combo
2P or 5P, 248H, walk, c.S, 268H, 684H or 624H WS, 624H
Most consistent and fast version (in terms of special used to wall stick) of this combo, which converts a 2P (listed damage), close-range 5P (201 damage), point-blank 2K (197 damage), or close-range c.S (259 damage) hit into a wallbreak when cornered. The difficulty comes down to getting the timing right on the walk, c.S so that you properly cross-up the opponent in time for the rest of the combo to hit.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 5/2K 2D Combo 1
5K/2K, 2D, 684H, 66PRC, (dash c.S), 248H, microdash c.S, 2H, 486H, (684H)
Optional c.S is needed for max range conversions but should be left out if possible for a little extra damage. The optional 684H adds a little extra damage at the cost of knockdown advantage. Wall splats early if at or near corner.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis c.S 2D Sideswap Corner Combo
c.S, 2D, 248H, c.S, 268H, 426H WS 426H
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis CH j.D Combo
CH j.D, j.66, j.K, j.248H, c.S, 684H
Counter-hit instant j.D conversion.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18
Goldlewis 5P Confirm
5P, 2P, 684H
5P link combo. Does not work on crouching opponents nor standing Giovanna.
https://www.dustloop.com/w/GGST/Goldlewis_Dickinson/Combos
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Ver. 1.18