Ky Kiske

Ky Kiske

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あいん on Twitter
あいん on Twitter
前と変わってるかはハッキリ言えないけどこの位置で投げれちゃうなら雑にダッシュ慣性乗せて遠めの飛びに引っかける使い方はしづらいかも#GGST_KYhttps://t.co/Opbby07uhZ pic.twitter.com/kHsXEEcOWA— あいん (@ainman0107) December 15, 2022
mario050987·t.co·
あいん on Twitter
Lunchables on Twitter
Lunchables on Twitter
#ggst_ky DI Sacred Edge jails into foudre arc from full screen. this is hilarious. (forgive me for the medal app I am lazy and didn't use obs) pic.twitter.com/RptIaQ9a3v— Lunchables (@LunchablesUP) December 15, 2022
mario050987·t.co·
Lunchables on Twitter
Lunchables on Twitter
Lunchables on Twitter
#ggst_ky Sacred Edge wallbreak proof of concept into Sacred Edge Guard Crush. the 5k isn't perfectly timed here and the combo before is just a bnb but I got the idea from @Kizzie_Kay's patch notes stream. Maybe someone could push this. pic.twitter.com/NSxb6SEyXZ— Lunchables (@LunchablesUP) December 15, 2022
mario050987·t.co·
Lunchables on Twitter
神代はじめ_Vtuber on Twitter
神代はじめ_Vtuber on Twitter
永パ真似してみたけどこれ見た目wwwwwwwwwwwwwwwwww#GGST_KY pic.twitter.com/RbRsrFDzCt— 神代はじめ_Vtuber (@hajime_kami_) December 15, 2022
mario050987·t.co·
神代はじめ_Vtuber on Twitter
Fern22 on Twitter
Fern22 on Twitter
With a spaced, guard crush Sacred Edge, you can true blockstring IAD j.S, and counter hit 6P attempts with IAD j.H. Not sure how useful this is yet but it's something I think. Seems to be about +30 on guard crush, but Dustloop will probably have the exact frame data. #GGST_KY pic.twitter.com/i607FfHmIo— Fern22 (@BlueFern22) December 15, 2022
mario050987·t.co·
Fern22 on Twitter
まさき on Twitter
まさき on Twitter
バグでしょうか?絵図は悪いし相手のストレスマッハ#GGST_KY pic.twitter.com/QArnZJxrs1— まさき (@tuneone3) December 15, 2022
mario050987·t.co·
まさき on Twitter
Fern22 on Twitter
Fern22 on Twitter
As far as I know, normal hit shock state foudre arc > c.S was not a combo link that existed in the previous versions, pretty sure you could only do 5K or 2K instead of c.S in most cases. Wonder what else this can cook up...#GGST_KY pic.twitter.com/mOv4sWSIVf— Fern22 (@BlueFern22) December 15, 2022
mario050987·t.co·
Fern22 on Twitter
Jideo Colima on Twitter
Jideo Colima on Twitter
This will be unoptimal by tomorrow, but on crouching CH f.S/2S you can use FA instead of SD for much better meterless conversions. These work on everyone but Pot and GLD. #GGST #GGST_KY #GuiltyGearStrive pic.twitter.com/GMikgKiYfL— Jideo Colima (@JideoColima) December 14, 2022
mario050987·t.co·
Jideo Colima on Twitter
〇ハン on Twitter
〇ハン on Twitter
#GGST_KY モーメントに載せてた?奴バグって高速再生みたいなのやらかしてたので消しまして(多分違うコンボだと思うけどw) 改めて...これだけで218のダメージ 実践すること多そうだから手癖にしておきたい pic.twitter.com/WYdj8lkHbs— 〇ハン (@maruhan_sol) December 14, 2022
mario050987·t.co·
〇ハン on Twitter
Yorha Boy on Twitter
Yorha Boy on Twitter
#FateGO #GGST #ggst_ky Saber alter taking over Artoria pic.twitter.com/abfsaq4AuZ— Yorha Boy (@rollingstrollin) December 12, 2022
mario050987·t.co·
Yorha Boy on Twitter
Jideo Colima on Twitter
Jideo Colima on Twitter
Need to close out the round burst safe but 6H won't kill? SaE has got your back. 1% damage difference with guts, killing Sin at 14% when OTG 6H would kill at 13%. Character specific, check replies. #GGST #GGST_KY #GuiltyGearStrive pic.twitter.com/yuvzIWHlW4— Jideo Colima (@JideoColima) December 8, 2022
mario050987·t.co·
Jideo Colima on Twitter
セナ@カズマを… on Twitter
セナ@カズマを… on Twitter
新しい空対空の画面端運びコンを考えてみた#GGST #GGST_KY #PS4sharehttps://t.co/yjChy8qXNv pic.twitter.com/09zQMwErNw— セナ@カズマを… (@sena_kazuma) December 7, 2022
mario050987·t.co·
セナ@カズマを… on Twitter