Millia Rage

Millia Rage

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Momus on Twitter
Momus on Twitter
Exploring some mix off Bad Moon RRC. Timing to get only the last hit of BM to connect is pretty tight and needs to be done to combo off of it. Roll left/right is pretty ambiguous but bad timing can cause auto guard. #GGST_MI pic.twitter.com/EqWsLc0AVn— Momus (@MomusKP) September 24, 2021
mario050987·twitter.com·
Momus on Twitter
Millia gold burst setups to hit unsuspecting scientists with
Millia gold burst setups to hit unsuspecting scientists with
I guarantee you that even though most of these aren't viable, they'll hit their mark someday. Almost all of these are ambiguous and can cross up if you want them to. Song used: Gold - Official Instrumental - RWBY 0:00 cS RRC 214K 0:05 cS 6H(1) 236K PRC 214K 0:09 cS 214K PRC 214K 0:14 cS jc 236H PRC jP 0:18 cS jc 236H 0:21 cS jc jD 44PRC 236K 0:26 2K 2D 236H PRC (cancel disc early) 236H 0:30 2K 2D 236H PRC (cancel disc late) 236H 0:36 cS jc jD 44PRC 236H 0:40 throw 236H PRC jc AD 0:47 throw 236H PRC 236K 0:53 throw 236H PRC 236H 00:58 cS 632146H 66RRC (after air hit) 01:06 cS 632146H 66PRC (before air hit) 01:13 cS 236S PRC (early) 236H 01:17 cS 236S PRC (late) 236H 01:22 cS 214K 66PRC (cancel hit) 236K 01:27 cS 5D (charge) PRC 214K 01:32 cS 6K PRC 214K 01:36 2K 2D 236H PRC jD
mario050987·youtube.com·
Millia gold burst setups to hit unsuspecting scientists with
Millia 100% Combo Bounty
Millia 100% Combo Bounty
UPDATE - Bah Draik beat it with 303 https://twitter.com/DraikPD Messing around w/ Draik trying to see how far we can push it. Can anyone beat this Millia 100% meter combo. Same position, same Ky, same starter, 100% meter.
mario050987·youtube.com·
Millia 100% Combo Bounty
修 on Twitter
修 on Twitter
同じ様な連携やっても2Kより近Sにした方が距離が離れないんかな。近Sだとその後のHSタンデムの逆ガードを択れる距離になりやすい気がする。 pic.twitter.com/kCW19UWfYb— 修 (@shu180sx) September 23, 2021
mario050987·twitter.com·
修 on Twitter
Arcana on Twitter
Arcana on Twitter
#GGST_MI Full Tension No Risc 257 dmg on Ky (235+ without winger/septum voices) If anyone can help optimize please do so! @LordKnightBB @SMDisband pic.twitter.com/CE3umHzqyF— Arcana (@ArcanaMD) September 22, 2021
mario050987·twitter.com·
Arcana on Twitter
Guilty Gear Strive Millia Beginner guide
Guilty Gear Strive Millia Beginner guide
This guide is made for new Millia players to help them out with a starting point on how to play Millia. Going from anti-airs to basic combos and mixups and so on. Enjoy! timestamps below ------------------------------------------------------ 00:00 Introduction 00:14 explanation on numpad shortcuts and buttons 01:45 Anti-airs 02:19 How to get in with Millia 03:41 combos when you get in 04:38 mixups 05:19 combos after the mixup 05:59 wake-up pressure 07:31 extra combo examples 08:45 outro If you have any questions let me know in the comment section and I will try to answer them. thanks for watching! Combo's used: 6P ⟶ 214K / 214P 5P ⟶ 6HS ⟶ 214P ch close S ⟶ close S ⟶ ... S / K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P instant air dash ⟶ HS ⟶ 2K ⟶ 2D dash 2K ⟶ 2D instant air dash ⟶ HS ⟶ 5K ⟶ 2D dash 5K ⟶ 2D Close S ⟶ 5HS ⟶ 214P 2K ⟶ 2D ⟶ 236 HS 5K ⟶ 2D ⟶ 236 HS 2K ⟶ 2D ⟶ 236 HS ⟶ air dash (crossup) 5K ⟶ 2D ⟶ 236 HS ⟶ delay air dash (same side) 2K ⟶ 2D ⟶ 236 HS ⟶ 2k (low option) 2K ⟶ 2D ⟶ 236 HS ⟶ block (to block versus dp and super then punish) 2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P 2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ jump S ⟶ D ⟶ Jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P 2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ 2HS ⟶ 214P 2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ 2HS ⟶ super(236236S) ⟶ 214P 6HS ⟶ 214P near corner after some damage 2HS ⟶ 214K ⟶ Close S ⟶ 2HS ⟶ 214P ⟶ charged D ch 2HS ⟶ 214K ⟶ Close S ⟶ jump S ⟶ D ⟶ Jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P Close S ⟶ 2S ⟶ 5HS ⟶ 214P close S ⟶ 2HS ⟶ 214P ... ⟶ super(236236S) ⟶ 214P charged D ⟶ Jump ⟶ HS ⟶ D ⟶ jump HS ⟶ D ⟶ HS ⟶ D ⟶ D ch S ⟶ 214P / super(236236S) Close S ⟶ 5HS ⟶ 214P ⟶ roman cancel(P+S+HS) ⟶ dash ⟶ close S ⟶ 2HS ⟶ 214P (corner) close S ⟶ 2HS ⟶ 236 S ⟶ dash ⟶ close S ⟶ 2HS ⟶ 214P ⟶ charged D / super(236236S)
mario050987·youtube.com·
Guilty Gear Strive Millia Beginner guide
梅@NGS,GGST on Twitter
梅@NGS,GGST on Twitter
ミリアはHSで締めれば受け身不能張り付きになるぽい?ミラーシュ>HSタンデムが重なるので補正切り。※そもそもHSで締める判断が難しすぎる。。。#GGST_MI pic.twitter.com/ehuLHnyOHm— 梅@NGS,GGST (@UMEUME0805) September 20, 2021
mario050987·twitter.com·
梅@NGS,GGST on Twitter
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Throw left/right safejump with easier DP punishes. For Leo and Ram you need 2P instead of 5P. (1/2) #GGST_MI pic.twitter.com/505wWr08BJ— Connor Joseph Redfield (@CJRedfield) September 18, 2021
mario050987·twitter.com·
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Won't work on Faust, Millia, Ram, leo, Nago & Goldlewis.For Leo/Ram version with 2P: https://t.co/uX8XQTt1Ba— Connor Joseph Redfield (@CJRedfield) September 18, 2021
mario050987·twitter.com·
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Uhhh, anyone know what's going on here? Seems like Chipp's 5P invuls through/clashes with H disc after j.H #GGST_MI pic.twitter.com/byJQuyoaof— Connor Joseph Redfield (@CJRedfield) September 18, 2021
mario050987·twitter.com·
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Connor Joseph Redfield on Twitter
Even hard knockdown seems to have hitstun decay. The more you know. #GGST_MIhttps://t.co/DpyqP0rP42 pic.twitter.com/A5SekqWWmc— Connor Joseph Redfield (@CJRedfield) September 18, 2021
mario050987·twitter.com·
Connor Joseph Redfield on Twitter
rx on Twitter
rx on Twitter
*extremely fighting game person voice* 236H > j.K > 6K > RRC > 214K > c.S > 236236H #GGST_MI pic.twitter.com/80NGELwgkc— rx (@rxdazn) September 17, 2021
mario050987·twitter.com·
rx on Twitter