Guilty Gear Strive Millia Combos video
In this video i will go over the most used combos for most situations with Millia (85 +- in total)
Divided in different sections.
Enjoy!
timestamps below
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00:00 Introduction
00:16 anti-air combos
01:51 midscreen normal combos
02:57 midscreen running momentum combos
03:16 midscreen combos after hs disc mixup
03:55 midscreen counter hit combos
05:22 midscreen roman cancel combos
07:13 midscreen super combos
09:44 corner normal combos
11:30 corner roman cancel combos
13:00 corner super combos
14:13 outro
If you have any questions let me know in the comment section and I will try to answer them.
thanks for watching!
combos used in the video
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Anti-air
counter hit 5P ⟶ 6HS ...
counter hit 6P ...
(dash) c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
counter hit (dash) c.S ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
Jump K ⟶ D ...
Jump S ⟶ D ...
counter hit S ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ...
counter hit back jump S ⟶ air dash ⟶ S ⟶ D ...
Air throw ⟶ 236K ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
Air throw ⟶ drift rc (dash+rc) ⟶ S ⟶ D ...
Air throw ⟶ drift rc + very quick D after ...
Normal combos midscreen
cut for space see video description
midscreen counter hit combos
counter hit c.S (1hit) ⟶ slight delay 2HS ⟶ 214K ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
counter hit 6HS ( 1hit) ⟶ 236 HS ⟶ dash ⟶ c.S ⟶ jump K ⟶ D ...
counter hit 6HS ( 1hit) ⟶ 236 HS ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ...
counter hit 6HS ( 1hit) ⟶ 236 HS ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
counter hit 6HS ( 1hit) ⟶ 236K ⟶ c.S ⟶ 2HS ...
counter hit f.S ...
counter hit 5HS ⟶ 214K ⟶ 2K ⟶ D ...
counter hit 2HS ⟶ 214K ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ...
midscreen rc combos
... ⟶ 214P ⟶ dash+rc ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ...
... ⟶ 214P ⟶ dash+rc ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ delay S ⟶ D ...
... ⟶ 214P ⟶ dash+rc ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ⟶ ...
... ⟶ 214P ⟶ delay dash+purple rc ⟶ dash ⟶ c.S ⟶ jump D ...
... ⟶ 236 S ⟶ dash+rc ⟶ K ⟶ D ...
... ⟶ 236 S ⟶ dash+rc ⟶ S ⟶ D ...
... ⟶ 236 S ⟶ dash+rc ⟶ S ⟶ dash ⟶ c.S
... ⟶ 236 S ⟶ dash+rc ⟶ S ⟶ dash ⟶ c.S ⟶ 6HS
2369P ⟶ rc ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ⟶ air dash ⟶ S ⟶ D
2369P ⟶ rc + very quick c.S ⟶ jump S ⟶ D ...
throw ⟶ purple rc ⟶ c.S ⟶ Jump S ⟶ D ⟶ jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ...
throw ⟶ dash+purple rc ⟶ c.S ⟶ Jump S ⟶ D ⟶ air dash S ⟶ D ...
midscreen super combos
... ⟶ 236236S ⟶ 214P
... ⟶ 214P ⟶ 236236S
counter hit f.S / 5HS ⟶ 236236S ⟶ 214P
2K ⟶ 2D ⟶ 236236S ⟶ dash and hold the dash button ⟶ 2S ⟶ 2HS ⟶ 214P
c.S ⟶ 2HS ⟶ 236236S ⟶ dash and hold the dash button ⟶ 2S ⟶ 2HS ⟶ 214P
c.S ⟶ 2HS ⟶ 236236S ⟶ 236236S ⟶ 214P
c.S ⟶ 2HS ⟶ 236236S ⟶ 236236S ⟶ dash and hold the dash button ⟶ 2S ⟶ 2HS ⟶ 214P
... ⟶ HS disc ⟶ c.S ⟶ 2HS ⟶ delay 236236S ⟶ dash and hold the dash button ⟶ 2S ⟶ 2HS ⟶ 214P
... ⟶ 236236S ⟶ dash and hold the dash button ⟶ S disc ⟶ c.S ⟶ jump K ⟶ D ...
... ⟶ 236236S ⟶ dash ⟶ 6K whiff ⟶ 5K / c.S / etc
632146 HS ⟶ rc ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ⟶ ...
counter hit 2HS ⟶ 214K ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P ⟶ rc ⟶ c.S ⟶ 6HS ⟶ 214P ⟶ 632146 HS
632146 HS ⟶ rc ⟶ dash ⟶ c.S ⟶ jump S ⟶ D ⟶ jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236P ⟶ 2HS
normal corner combos
... c.S ⟶ jump D ⟶ jump S ⟶ S ⟶ c.S ⟶ 6HS ⟶ 214P (⟶ 214P)
c.S ⟶ 2HS ⟶ 214P ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ charged D
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214P ⟶ dash 2HS / 214P
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214k ⟶ 2K ⟶ 2D ⟶ 214K ⟶ charged D
c.S ⟶ 2HS ⟶ s disc ⟶ dash c.S ⟶ 2HS ⟶ 214P ⟶ charged D
... c.S ⟶ 2HS ⟶ s disc ⟶ dash c.S ⟶ 2HS ⟶ charged D
... ⟶ hs disc ⟶ air dash ⟶ HS ⟶ dash ⟶ c.S ⟶ 6HS ⟶ charged D
... ⟶ hs disc ⟶ 2K ⟶ dash ⟶ c.S ⟶ 6HS ⟶ 214K ⟶ charged D
... ⟶ hs disc ⟶ air dash ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214K ⟶ charged D
corner rc combos
throw ⟶ purple rc + dash button ⟶ S ⟶ dash c.S ⟶ 6HS ⟶ 214P ⟶ 214P
throw ⟶ delay purple rc + dash button ⟶ S ⟶ D ...
instant overhead 2369P ⟶ rc ⟶ dash ⟶ c.S ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ charged D
instant overhead 2369P ⟶ rc + very quick c.S (fast rc) ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ charged D
214P ⟶ purple rc ⟶ dash ⟶ c.S ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ charged D
214P ⟶ red rc ⟶ delay c.S ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ 2HS
... ⟶ (delay) s disc ⟶ purple rc+dash button ⟶ S ⟶ c.S ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ 214P
... ⟶ (delay) s disc ⟶ purple rc+dash button ⟶ S ⟶ c.S ⟶ 6HS ⟶ 214K ⟶ c.S ⟶ 2HS ⟶ 214P ⟶ charged D
corner super combos
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214P ⟶ 236236S
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214P ⟶ 63214 6+dash button plink HS
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214K ⟶ 2K ⟶ 2D ⟶ 236236S
c.S ⟶ 2HS ⟶ s disc ⟶ 5K ⟶ 6HS ⟶ 214K ⟶ 2K ⟶ 2D ⟶ 214K ⟶ 63214 HS
c.S ⟶ 2HS ⟶ s disc ⟶ dash c.S ⟶ 6HS ⟶ 214P ⟶ 236236S
c.S ⟶ 2HS ⟶ s disc ⟶ dash c.S ⟶ 6HS ⟶ 214P ⟶ 63214 6+dash button plink hs