
Potemkin
Bacon_Gundam on Twitter
Been using safe jump set ups to vary up my oki midscreenMy xrd pot habits aren't dead yet #GGST #GGST_PO pic.twitter.com/YB5T7ggaij— Bacon_Gundam (@BaconGundam) January 7, 2022
Bacon_Gundam on Twitter
It is an enormous gamble to hfb your combo to try & bait a burstCould be losing out on dmg\positioning#GGST_PO pic.twitter.com/JGXaqatpSf— Bacon_Gundam (@BaconGundam) January 7, 2022
Frankentank on Twitter
I love loops pic.twitter.com/tUyJyxKVOe— Frankentank (@Frankentank9) January 7, 2022
Home Depotemkin ➡️ FFXIV ❄ on Twitter
First kBMF loop in a real match #GGST_PO pic.twitter.com/GNPNomPvtb— Home Depotemkin ➡️ FFXIV ❄ (@HomeDepotemkin) January 7, 2022
The Key to Optimizing Potemkin's Damage
To optimize Potemkin's damage, it is necessary to learn the Just Frame kBMF (JFkBMF). The JFkBMF is a kBMF that lands on a specific frame which extends otherwise impossible combos. Note that the timing is very precise and is only necessary for absolute max damage. To execute it, simply delay the kBMF such that it lands on that specific frame.
Join the Potemkin Discord ► https://discord.gg/xy3kyprjnv
➽ LINKS:
Optimal Potemkin Combos (courtesy of DSbro) ► https://youtu.be/eVQoJ-KskZE
Just Frame Definition ► https://glossary.infil.net/?t=Just%20Frame
How Wall Damage Works ► https://www.dustloop.com/wiki/index.php?title=GGST/Damage#The_Wall
➽ TIME STAMPS:
0:00 → Introduction
0:35 → Slowed down
0:50 → Why is it important?
0:57 → Reduced knockback
1:54 → Prevent wall stick
3:00 → Concluding thoughts
Shoutouts to Chizek, Lmao I'm Steve, and DSbro for the help!
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Music: Megaman Battle Network 3 - Internet
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#fgc #guiltygear #ggst
Whiff 5d true combo (new Potemkin tech)
Check out Scatter's stream at:https://www.twitch.tv/drscatter
포템킨 노리스크 절명콤보 [길티 기어 스트라이브]
썸네일 포템킨 얼굴이 순진해 보여서 포템킨이 뭔가 귀여워 보임.
콤보 순서 : 6HS, 메가 피스트 - 앞쪽, 2HS, 헤븐리 포템킨 버스터, 적색 로망캔슬, S, 2HS, 메가 피스트 - 앞쪽, 6HS
#GuiltyGear #STRIVE #Potemkin #길티기어 #스트라이브 #포템킨 #ポチョムキン #GGST #절명콤보 #격투게임 #ギルティギアストライヴ #ギルティギア
포템킨 노리스크 521딜 [길티 기어 스트라이브] #shorts
원래는 절명나는 콤보인데 버그로 체력 및 보정이 리셋 되었습니다.
절명 콤보는 제 채널에서 확인해주세요 :)
#shorts #GuiltyGear #STRIVE #Potemkin #길티기어 #스트라이브 #포템킨 #ポチョムキン #GGST #절명콤보 #격투게임
kBMF Just Frame Demonstration
This video illustrates the 1F window kBMF timing that allows for a unique, beneficial bounce.
Brutus 🇨🇦 on Twitter
After 6P, if you input 236HS~P, FMF will only come out on Counterhit, which gives oki and/or a strong conversion#GGST_PO pic.twitter.com/5EWqjJVRne— Brutus 🇨🇦 (@Le_Brutus) January 2, 2022
Aurorious on Twitter
This is bar none the sickest thing i've ever found (probably the first thing too lol). c.S 2H 236P, K 6K garuda c.S (they fall out) garuda. This does lose to backdash, but frame traps any button, and is a true punish if they reversal DP. #GGST_PO pic.twitter.com/qSbTL3TiUM— Aurorious (@RoriMasters) January 2, 2022
0-2 on Twitter
Even with the 1f delay, Potemkin's kara Potemkin Buster reaches further than a normal Potemkin Buster on EVERY FRAME.e.g., kPB on its first active frame reaches further than PB on its second active frame.Use kPB over PB anytime you can!#GGST_PO pic.twitter.com/WpcaIhKLeH— 0-2 (@bearhugprime) January 2, 2022