#GGST_RA 2HS starter Dauro loops into RC. Ender after roman cancel can vary so keep an eye out for wall break. pic.twitter.com/j3Tt6atKg6— DovahChief (@DovahChief_FGC) June 12, 2021
#GGST_RA 239 meterless corner combo from cS, I don't know if it's optimal, but I couldn't find a better combo. pic.twitter.com/Hb61KqFioX— Magistrix (@Magistrix93) June 12, 2021
#GGST_RA 201 on Sol from fS at corner, I found one to 202 but this is more easy and consistent pic.twitter.com/Coh9o9UmGj— Magistrix (@Magistrix93) June 12, 2021
Burst bait route off c.S from midscreen which leads to corner carry and wall break #GGST_RA pic.twitter.com/LXa6bHqhV1— Wonsubon (@Wonsubon) June 12, 2021
At this point I'm just messing around with characters #GGST #GGST _RA #PS4sharehttps://t.co/WARNoG9TTM pic.twitter.com/d7GvWOrDXh— OverlordCrispyCool (@OverlordCrispy) June 12, 2021
#GGST_RA midscreen f.S PRC confirm for 200 into wall break. Very important confirm to have! pic.twitter.com/bsCN6Y8oF1— SQ (@SQuirrel147) June 12, 2021
Extra hitstun from big counter hits allows you to combo 5K>6H where you would otherwise not be able to. Here is an example of using it in a throw bait scenario vs a normal FS