Another 2H corner block string counter, but more optimal. 416dmg and uses a purple roman cancel and super.And yes I am SO TILTED it didn't kill. #GGST_AN pic.twitter.com/SPNyULj4fz— Mielfia (@Mielfia) June 22, 2021
Trying to find max damage cs 50 meter combo, here's one for big bodies, needs crouching. #GGST_AN pic.twitter.com/wEE246gxiL— Adam Sims (@Simatron3000) June 19, 2021
Setup against mashers. CH H in the corner with full combo. Works from midscreen as well, but not when you're far from corner. 2nd j.D has to be superjumpedReposting because I forgot the hashtag #GGST_AN pic.twitter.com/iRYQ1PSuBy— Conman (@MinusOnHit) June 18, 2021
Non-CH route does more damage for some reason. This one is possible on CH, but is inconsistent unless you were dashing before starting the string 5D timing is very strict #GGST_AN pic.twitter.com/F048aM0OTf— Conman (@MinusOnHit) June 18, 2021
#GGST_AN Meterless 2H Counterhit starter in the corner. On Sol here, you have to delay the 236S a bit or else the jD won't connect. But this isn't the case on all characters (example below). pic.twitter.com/l3dPX66lcY— DC | SoA | Justplay (@JustplayFly) June 14, 2021