Chipp/Millia death sequence - no positive bonus - only 50% tension. #GuiltyGearStrive #GGST_AN pic.twitter.com/ZnXYSQPEIl— Team Spooky (@teamspooky) June 18, 2021
Messing w\ Anji, supposed to be dash RRC but this works too #GGST_AN #PS4sharehttps://t.co/oFRoZClMiX pic.twitter.com/M2UTrwF2zA— ORANGE STAR (@LSMewtwo) June 18, 2021
Non-CH route does more damage for some reason. This one is possible on CH, but is inconsistent unless you were dashing before starting the string 5D timing is very strict #GGST_AN pic.twitter.com/F048aM0OTf— Conman (@MinusOnHit) June 18, 2021
Setup against mashers. CH H in the corner with full combo. Works from midscreen as well, but not when you're far from corner. 2nd j.D has to be superjumpedReposting because I forgot the hashtag #GGST_AN pic.twitter.com/iRYQ1PSuBy— Conman (@MinusOnHit) June 18, 2021
#PS5Share, #GuiltyGearStrive #ggst_an if for some wild reason u want to be full screen back dash brc jd does the job pic.twitter.com/lNSjkcqW2E— eye_o_horus (@eyeohorus1) June 18, 2021
#GGST_AN characters with no meterless reversal tend to jump out of the mixup... Air throw is an option pic.twitter.com/aDUmBs5mRh— The Violent Daddy (@ThisIsBattle) June 18, 2021
c.S jc forward-BRC, into air-dash mix!Everything is a true blockstring, opponent can only YRC or Burst to escape the mix-up once c.S is blocked.1. Overhead (holding down-back, but gets hit standing*)2. Low#GGST_AN pic.twitter.com/BkMxDSb1PF— Kim (@ZuperKim) June 18, 2021