Might be old already, but 2k 236S fast PRC gives Ram a high/low/throw where every option combos into wall break. #GGST_RA pic.twitter.com/dF1oU7Ykyu— Ricki 🦌☕ Vtuber (@Ricki_Hirsch_) June 16, 2021
Kami @ waiting for BLEACH 2021 so all my pain ends on Twitter
some #GGST_RA tech i found on stream yesterday #GGSThttps://t.co/5xCN7FAUJL pic.twitter.com/r0LRYj9MBt— Kami @ waiting for BLEACH 2021 so all my pain ends (@KazuiKami) June 16, 2021
Normally there's no safe way to end the rekka series (214P) vs reversals (3rd string has a gap, 2nd is punishable), so opponents will just DP any staggered rekka attemptThe "guard break" combined with RRC blast will blow them up for letting go of [4]/[1] to input DP#GGST_RA pic.twitter.com/0LqsSuJOsg— SchoolBus (@Sometimes_Fendo) June 16, 2021
Normals with low blockstun allow for 236HS into fast PRC throw combo set ups in the corner #GGST_RA pic.twitter.com/BO5jHHbw4G— MajinWeeb (@MajinWeeaboo) June 15, 2021
A small fuzzy setup for #GGST_RA Explanation in the vid if there's something you don't understand ! pic.twitter.com/SCvbEjDEvO— ShinPhil (@Shin_Phil) June 15, 2021
#GuiltyGearStrive #GGST_RA Easier to execute version of previous mixup. Can't mash dp out with right timing, they gotta take the mix. pic.twitter.com/YCEnCrzt2h— Ezii_SH (@EziiHSH) June 15, 2021