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Potemkin Midscreen Hammerfall Tension Combo
Potemkin Midscreen Hammerfall Tension Combo
A midscreen combo that can be used off of a raw Hammerfall or when comboing into Hammerfall. A useful combo to know as having the meter on hand means you can Roman Cancel to keep the move safe or confirm as shown in the video. Follow me for more GGST Content! Twitch.tv/TigerZer0 Twitter.com/TigerZer0 GUILTY GEAR -STRIVE- https://store.playstation.com/#!/tid=CUSA19210_00
mario050987·youtube.com·
Potemkin Midscreen Hammerfall Tension Combo
"Quick" Potemkin Tutorial | Guilty Gear Strive
"Quick" Potemkin Tutorial | Guilty Gear Strive
While GG Strive has only been out for about two weeks, a lot of good, fundamental tools have been discovered for most of the cast. This is a quick-start guide to playing Potemkin in Strive. Please keep in mind that as the game evolves, some of these tactics may evolve. Follow me on Twitter: https://twitter.com/henaki_ Music by Ed Harrison. Buy his music here: https://edharrison.bandcamp.com/album/neotokyo-gsdf
mario050987·youtube.com·
"Quick" Potemkin Tutorial | Guilty Gear Strive
ZEL on Twitter
ZEL on Twitter
ダスト·HjcHSHjcHF·遅らせSHjcHjcHF·端PB-66RC-s4MF-cS2SMF-2P-sGiダストコンとバースト様子見ダスト端バスターは割れ具合が安定しないから何とも追い打ち2Pスラガルダはスラバス間合い内、無敵技の有無で使い分け、取り敢えず飛べない#GGST_PO— ZEL (@ZEL_firia) June 20, 2021
mario050987·twitter.com·
ZEL on Twitter
Guilty Gear Strive - Potemkin Combo Guide
Guilty Gear Strive - Potemkin Combo Guide
Potemkin Combos! Even if the big boy himself prefers to get that Potemkin buster off, of course he needs combos too! (not to mention combos off potemkin buster) So with that said this combo guide should give you everything you need to get off the ground! P = Punch K = Kick S = Slash HS = Heavy Slash D = Dust qcf = quarcter circle forward/236 qcb = quarter circle back/214 DP = Dragon Punch motion, forward, down, downforward/623 f = forward/6 b = back/4 cl. = Close cr. = Crouching 789 456 123 Notations according to number method are just like keys on your keyboard. So 236 equals down, downforward, forward. 5 Assumes No direction/neutral. THE BASICS - Punch x3, cr.punch - Far slash, gatling into Heavy Slash - Counterhit Farslash, gatling into heavy slash, hammerfall - sliding purple RC into cl.S, cr.S, cr.HS, megafist x2 - cr.K, cr.D, megafist GARUDA STUFF - Garuda gunshot combos into Potemkin buster - You can Kara pot buster after garuda to get more range on the grab - Counterhit Garuda combos into forward+HS command normal if you think you cant hit pot buster. - Counterhit Garuda combos into itself! CH Garuda, kara sliding garuda, then you are in range for pot buster! - Counterhit 6K shoulder combos into Garuda, which then naturally goes into post buster. HEAVY SLASH - Counterhit far HS combos naturally into hammerfall - Counterhit far HS after hammerfall, purple slide RC forward for easy combo into cl.S, cr.S, cr.H, megafist x2 - You can let the hammerfall rock and instead stand kick, do kara backwards megafist, cr.S, megafist x2 POTEMKIN BUSTERS - slide RC pot buster into full charged dust, cr.HS, megafist x2 - slide RC pot buster and tiny walk foward full charged dust, cr.S, cr.HS, heatknuckle for a bit more damage. Its much harder to do for only a couple more points of damage so not really recommended. - In corner after RC, jump forward S,HS, land, cr.HS, megafist, and heat knuckle for wallbreak. - In corner slide RC and quick cancel it into cr.HS, megafist, cl.S, hammerfall, and forward+HS for wallbreak for a bit more damage. DUST ROUTE HS, jump HS, S, HS, jump HS,HS big damage for zero effort lol MEGAFIST COMBOS - Far counterhit, get cr.P - close counterhit, cl.S, cr.HS, megafist x2 - Purple RC's are best, after you confirm hit land and purple RC. Do cl.S, gunshot, buster if your timing is good, if not then just cl.S, cr.S, cr.HS, megafist x2. ANTI REVERSAL CORNER COMBOS - cr.HS, big counter time stop, hammerfall brake to get back to corner, cr.HS, megafist(prob have to delay for them to fall close enough), cl.S, hammerfall, forward+HS for break - forward+HS, hammerfall brake, kara backwards megafist, cl.S, kara backwards megafist, cl.S, forward+HS, and another for wallbreak --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! --Check out the clips channel! https://www.youtube.com/channel/UCuXN4z1dAXfuhwpNlqfismQ/videos #fgc #guiltygear #ggst
mario050987·youtube.com·
Guilty Gear Strive - Potemkin Combo Guide
ムテ on Twitter
ムテ on Twitter
28Fのダストが見えないと死、下段食らっても死、投げ食らっても死質の良い無敵技持ってないキャラは諦めてバクステ空中食らいだ!#GGST #PS4share pic.twitter.com/rVnP0HSoLB— ムテ (@mute_nico) June 20, 2021
mario050987·twitter.com·
ムテ on Twitter
【GGST】FAB's Instant Kill VS CHIPP / FABさんの即死コンボ vsチップ【GUILTY GEAR -STRIVE-】
【GGST】FAB's Instant Kill VS CHIPP / FABさんの即死コンボ vsチップ【GUILTY GEAR -STRIVE-】
引用元 https://twitter.com/gou4th_fab/status/1406227908947898369 https://twitter.com/gou4th_fab/status/1406229732295774215 Virtua Fighter List https://youtube.com/playlist?list=PLQZXutDpcwN5a6fdVJ-FI8WhDe5OlWMeN GUILTY GEAR List https://youtube.com/playlist?list=PLQZXutDpcwN7MVFT-yclsrmk9YKmUQi-M
mario050987·youtube.com·
【GGST】FAB's Instant Kill VS CHIPP / FABさんの即死コンボ vsチップ【GUILTY GEAR -STRIVE-】
トベウリャ on Twitter
トベウリャ on Twitter
ガークラがやられ扱いなら飛んでる相手にヒートでガークラ>rcヘヴンリー確定なのでは?...あ、確定かも#GGST_PO #PS4sharehttps://t.co/alWE6pwlHB pic.twitter.com/qLNGSdwzYD— トベウリャ (@tobe_rya) June 20, 2021
mario050987·twitter.com·
トベウリャ on Twitter
Leapfrog_Potcho on Twitter
Leapfrog_Potcho on Twitter
Corner charged 5D FRC combo. 293 damage and positive bonus.Note that you could also go for PRC instead of FRC here, but because of the way wall break value works you will get a wallstick on the last C.s into Heat ender. 278 damage for that.#GGST_PO #PlayPotemkin pic.twitter.com/6q4keOs3P4— Leapfrog_Potcho (@Leapfrog_Potcho) June 20, 2021
mario050987·twitter.com·
Leapfrog_Potcho on Twitter
Keaton on Twitter
Keaton on Twitter
Unlike Garuda Impact, where the opponent can Burst when blocked, Heat Knuckle locks Burst even on block. And since Garuda and Heat Knuckle's guard breaks are considered as 'Hits' the opponent is also unable to YRC.This means Heat Knuckle, RC, HPB is guaranteed. #GGST #GGST_PO https://t.co/AfLUC8dJ9M— Keaton (@Unreal_Freak) June 20, 2021
mario050987·twitter.com·
Keaton on Twitter
てぐれ on Twitter
てぐれ on Twitter
ラム対策のスライドヒート。相手が安全と思ってる飛びでも吸えたりする。動画はスライドヒート、通常ヒート、6Pの順。#GGST #GGST_PO #PS4sharehttps://t.co/3f9S1bssIM pic.twitter.com/06TSVWGPZi— てぐれ (@IFpg6TGZU2uQMUQ) June 20, 2021
mario050987·twitter.com·
てぐれ on Twitter
Sura 🍎 on Twitter
Sura 🍎 on Twitter
I really enjoyed playing around with Pot's c.S 6H sequence. I'm sure someone out there has a tod for characters such as may but this is the best I could come up with using just 50 meter. #GGST_PO pic.twitter.com/SGhXirC5B1— Sura 🍎 (@SuraSlime) June 20, 2021
mario050987·twitter.com·
Sura 🍎 on Twitter