Giovanna is dope, pt16.5and yes, her air buttons & command moves can beat totsugeki. :B#GGST_GI #GGST #PS4share pic.twitter.com/nY13LSItco— lonely🖤Rsn (@lonelyRsn) June 15, 2021
OS against May's totsugeki.If she backdashes, you can guard after 5HS.If she does totsugeki again or pushes buttons you get a CH (combo for buttons, no combo for totsugeki).Just started using gio so I'm not sure if there are better options or not!#GGST #GGST_GI pic.twitter.com/Qfo7HpxVls— ARIA (@Chris_F_22) July 7, 2021
Totsugeki defense #2:Jump forward and block after S totsugeki.The backdash instant S totsugeki whiff punish timing is very tight, so remember to practice it first!#GGST #GGST_GI pic.twitter.com/rY3xWO3foA— ARIA (@Chris_F_22) July 7, 2021
🏳️⚧️ PAG VickiViper #BIackLivesMatter 🏳️⚧️ on Twitter
Round start 5K will beat S Dolphin but lose to H Dolphin If they go for H Dolphin you can explode them #GGST_GI pic.twitter.com/kRP8yXUE9g— 🏳️⚧️ PAG VickiViper #BIackLivesMatter 🏳️⚧️ (@VickiViperZabel) June 10, 2021
🏳️⚧️ PAG VickiViper #BIackLivesMatter 🏳️⚧️ on Twitter
Round start 5K will beat S Dolphin then another 5K will beat H Dolphin if they try to big brain u #GGST_GI pic.twitter.com/70Nr7y639Z— 🏳️⚧️ PAG VickiViper #BIackLivesMatter 🏳️⚧️ (@VickiViperZabel) June 10, 2021
Quick guide to punishing May's Goshugawara overdrive (632146H) as Zato without Eddie for Big Damage #GGST_ZA Full quality vid at https://t.co/eB2wZwPTVJ pic.twitter.com/RGchVf3sT3— DrPeace (@DuckPeace) June 19, 2021
Options vs Horizontal Mr. Dolphin. There's a good number of normals that work. 2HS & 5HS must be preemptive #GGST_ZA pic.twitter.com/5c1F7tnWYu— Whateverdude151 (@whateverdude151) June 11, 2021
What do you guys think? It looks like big body characters can do this, the timing is very tricky its along the same lines as a JUST block execpt with a backdash. I hope this sparks some ideas for the community! I've been enjoying this game a lot there is so much to explore still! If you found this interesting drop a like, and comment if you have any ideas on this "tech".
I stream FGs and shooters often on twitch stop by!
https://www.twitch.tv/gradiants
slash twitter: https://twitter.com/SlashoSlash\
thumbnail by https://twitter.com/SeanMatsuda3S
LEASE PUT ANY MORE TIPS IN THE COMMENT SECTION
will be hosting guilty gear in Kell‘s kitchen on mondays 7PM EST I will be hosting
Open lobbies(almost daily)
Exhibitions (Mondays)
Invitational tournaments (more info soon)
Let’s jhi
PS: THIS IS FOR ALL OF US AS A COMMUNITY NOT JUST “HIGH LEVEL” PLAYERS We are here to grow together
https://twitch.tv/kelso2times
https://www.twitter.com/kelsoscotty/
https://discord.gg/hkzQ7En
ポチョの2Pは発生が8Fだが、Sイルカガード後(-5F)の立ちP(5F)に対して相討ちするので発生後の2Fの持続で間合いが伸びていると考えられるリーチを生かすには持続部分を当てる必要があるので牽制として置く場合は発生10Fの技として考えるのがよさそう pic.twitter.com/CsPzcqLyZk— FAB (@gou4th_fab) July 6, 2021
The_Raging_Byron (lab rat/artist) @ lab grinding on Twitter
Dealing with Tosugeki as Leo, because its needed. #GuiltyGearStrive #GGST_LEO #GGST_LE #GGST #GuiltyGear pic.twitter.com/52GyNoEpS8— The_Raging_Byron (lab rat/artist) @ lab grinding (@ByronRaging) June 26, 2021
there isnt much you can do vs dolphin and you generally have to take some subpar damage and just swat may away but 5K lingers long enough while being a quick move to where you can reliably punish dolphin from a mid range scenario without having to tightly time a 2K or 2P #GGST_KY pic.twitter.com/rd8iRCmWsA— luna (@lunanoko) June 14, 2021