Zato-1

Zato-1

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Mark Kirollos on Twitter
Mark Kirollos on Twitter
We Milia now! Example of what a 3 touch game from 0 meter might look like, where the opponent never leaves pressure. Kills with a full tank of meter for backup. Obviously, you will need to play around defensive mechanics in an actual game, but the threat is real. #GGST #GGST_ZA pic.twitter.com/8WqOFBlZZw— Mark Kirollos (@Mark_FGC) August 1, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mix between 5H 236P and this (empty summon Pierce). If the opponent is hellbent on reacting to Pierce, then just abuse that fact and delay your summon and sandwich Pierce instead. There will always be a gap somewhere, you just gotta keep moving it around. pic.twitter.com/4HjP1Tcbgp— Mark Kirollos (@Mark_FGC) August 2, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive
#GGStrive #GuiltyGear #ギルティギア 0:00 A long range RC combo, very cool!, i think it can be used from blocking opponent's burst 0:13 very love this combo in real battle, very practical in every situation. Combo-1 0:21 Combo-2 0:33 Combo-3 0:38 the case-1 for Combo-1(dust) 0:47 the case-2 for Combo-1(6k) 0:58 the case-3 for Combo-1(2d) 1:06 the case-4 for Combo-1(grab) 1:13 the case-1 for Combo-3(6k) 1:22 the case-2 for Combo-3(dust) 1:33 the case-3 for Combo-3(2d) 1:40 the case-4 for Combo-3(grab) 1:49 the case-1 for Combo-2(2d) 1:58 the case-2 for Combo-2(6k) 2:06 the case-3 for Combo-2(dust) 2:16 the case-4 for Combo-2(grab) 2:24 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) 2:34 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) 2d 2:42 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) dust 2:50 a very useful for zato-1 in a situation without eddie (to gain more time restore gauge) dust-2 3:00 A very cool combo!!!!!!, i think it can be used from blocking opponent's burst 3:12 a case for 6p counter 3:21 Boo!!!! zato 's big damage combo in history 3:35 Boo!!!! zato 's big damage combo in history 2 3:48 the damage is the highest i ever see! 336!!!!!!!!!!
mario050987·youtube.com·
Some combo ideal for Zato-1 (Advanced), Guilty Gear-Strive
ター坊 on Twitter
ター坊 on Twitter
#PS5Share, #GUILTYGEARSTRIVE ザトー、あえてもうレシピが固定化してるコンボパーツにメスを入れて更新する#GGST_ZA pic.twitter.com/55Em6lzwm2— ター坊 (@turbo0902) August 1, 2021
mario050987·twitter.com·
ター坊 on Twitter
Infinite Zato B̶l̶o̶c̶k̶ Attack String
Infinite Zato B̶l̶o̶c̶k̶ Attack String
Kinda messy on the timings but the concept is there, infinite block string in the corner for Zato. UPDATE: As several folks have pointed out: there is a 7f gap in pierce on block allowing the opponent to jab out with a 6f normal. You can cancel pierce into oppose (or any of Eddie's other attacks for that matter) if you suspect your opponent is going to jab out and punish them with a full combo if you're close enough. It's also possible to do the infinite block string without having to use super, but this requires much more precise timing between button presses.
mario050987·youtube.com·
Infinite Zato B̶l̶o̶c̶k̶ Attack String
Cade Harren on Twitter
Cade Harren on Twitter
#ggst_ZA 2d block-string into saucy combo to wall-break, the combo is pretty damn optimal other than that you need 100 bar to do the FULL thing but it is incredibly difficult. pic.twitter.com/wYLKFxTsD5— Cade Harren (@TheSupeu) August 1, 2021
mario050987·twitter.com·
Cade Harren on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
OK, this is a big development. I just retweeted a Japanese player who found a METERLESS resummon route off of sandwich pressure. If the opponent gets hit by your mix, you can frametrap them w/ Spikes and go for another round of mix into wall break w/o Sun Void. #GGST #GGST_ZA pic.twitter.com/Nuw5PqRclu— Mark Kirollos (@Mark_FGC) August 1, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Setchi on Twitter
Setchi on Twitter
50/50 high low idea off of 5H 236P idea using PRCConverting off the low is pretty tight outside of the corner, maybe there's an easier way?#GGST_ZA pic.twitter.com/XmKCCIzxje— Setchi (@SetchiSSBM) August 1, 2021
mario050987·twitter.com·
Setchi on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Some 6H setup ideas. 6H is tough to use in pressure b/c it is rarely better than jumping or IAD. It's main advantage is that you can cancel other normals into it. Here's a setup that uses 6H to hit confirm -P-(1) 5K -P-(2) and lead into to flight pressure on block. #GGST #GGST_ZA pic.twitter.com/HqUPCEyN4L— Mark Kirollos (@Mark_FGC) July 31, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter