Feature complete classic L-System library (branching, context sensitive, parametric) & multi-purpose modern L-System/LSystem implementation that can take javascript functions as productions. It...
Finally had some time to extend my old l-system project. Check tutorial for general explanations: http://paulbourke.net/fractals/lsys/. This time most replacement rules consist of sets of possible replacements which are chosen randomly within a given likelihood. The axiom and the replacements (with their likelihoods) are written on the bottom of the drawing: Controls: Click with mouse = new random plant Space = same plant with new random values Left/ Right Arrow = increase / decrease angle Plus / Minus = add / remove iteration (don't add too much iterations) t = show / hide text
Building an Immersive Game with A-Frame and Low Poly Models (Part 2) – Mozilla Hacks - the Web developer blog
In Part 2 of this two-part tutorial on using A-Frame to build an immersive game, Josh Marinacci shows how to add lighting, audio, responsiveness and polish to the simple game ...