SPACE TYPE GENERATOR

Design
Free Math Resources - Textbooks, Lectures Notes, Videos and Online Courses | Real Not Complex
Discover incredible free resources to study mathematics - textbooks, lecture notes, video and online courses.
Eleventy is a simpler static site generator.
User research tool box - Universe
I've spent most of the last five years researching user researchers, building research infrastructure and things, and hanging out in user research teams....
Compound grid generator
The Discovery Phase in UX Projects
Although there can be many different instigators, roles, and activities involved in a discovery, all discoveries strive to achieve consensus on the problem to be solved and desired outcomes.
Type Foundry Index
We want to make digital typography more accessible and exciting by showcasing foundries and designers that we love and respect.
Contrast Foundry
mermaid - Markdownish syntax for generating flowcharts, sequence diagrams, class diagrams, gantt charts and git graphs.
Markdownish syntax for generating flowcharts, sequence diagrams, class diagrams, gantt charts and git graphs.
Excalidraw
Excalidraw is a whiteboard tool that lets you easily sketch diagrams that have a hand-drawn feel to them.
The best resources for learning Product Illustration | Dribbble Design Blog
Welcome to the era of Product Illustration—where illustrations are not only used for ornamental purposes, but also for humanizing the user experience. Here is a compilation of resources to help you become a great Product Illustrator.
Understanding positioning in CSS
Yong Jun had developed an open-source scrolly-telling library that he used for a lot of his projects and it uses position: sticky for “snapping” content into place. During the workshop, he posed the question of why just applying position: sticky alone on an element doesn’t work. And this gave me the idea to do another CSS property deep dive 🤓.
Glitch for Remote Work
Glitch is the fastest and easiest way to code and collaborate online, right from your browser. Whether you're working remotely for the first time or want to level up your virtual collaboration skills, these resources can help.
A Vacancy Has Been Detected
College was a superlative time in my life. I made lifelong friends, had many opportunities, and even started a little business. The time at college wasn’t all sunshine and rainbows for me. During Christmas Break of my sophomore year, my roommate suddenly passed away. It was tragic. A death at 19 is very difficult. He hadn’t even picked his major yet.1 Dealing with loss takes it out of you. The time was a blur. During the weeks and months after his death, one particular moment stands out for me. It causes tears of rage to swell up in my eyes. It’s likely one of the reasons why I’m still in the software game to this day.
Leading Newly Remote Teams
Leading Newly Remote Teams A guide for managing, mentoring, and operating design virtually. Learning The Hard Way Sixteen years ago, I started a design studio in Southern California. A year later, I hired the first employee who lived three time zones away on the East Coast. There was no requirement to move, no relocation offered; I hired the person because I wanted to work with them. The second employee was the same story, another super talented person that I wanted to work with—they can work remote. We all worked out of our homes and collaborated through a combination of AOL Instant Messenger, Campfire (the IIRC “Slack” app of the time), Skype, and that old application we rarely use today, the telephone. Once we learned how to upload biganimated .gifs to our chat channel, the company and its culture were off to the races. Everything went well until I hired my next handful of employees locally in Southern California and opened a small office. It didn’t take too long for the culture and company operations to take a hit. Frustrations mounted. Conversations were now happening in all of the regular digital channels, but also “in-person” places at the office. The local group was presenting design and making decisions without the inclusion of the remote members of our team. Out of sight, out of mind, became the norm faster than I could see it coming. Within months I had two companies: One remote and the other local. It sucked. To fix this, we got together, talked through problems, and agreed on a plan to turn things around and make it stick. And it took a lot of effort on everyone’s part to get our company back. Years later, when I worked as an executive design director at USAA, I took an opportunity to move to Seattle with a caveat that I would travel to San Antonio for one week per month. Despite going to headquarters with more frequency than that, I still found myself left out of conversations and eventually decision making. Out of sight, out of mind is very real, and it takes a concentration to turn that around. This is all to say working remote successfully is super hard. And it doesn’t take much for a small team, let alone a large company, to start receiving a few hits. As I write this, a large client of ours sent all of their employees home today as part of a company-wide readiness test in preparation for upcoming campus closures as a part of the COVID event. I live near Seattle, where tech companies have already made headlines with their travel restrictions and campus closures. To the south, in Portland, Nike closed its campus for a “deep cleaning,” whatever that means. In short, for some of us (likely many more of us eventually), work and life routines are changing shape abruptly. Working remote is likely to become a reality for significant portions of our workforce—especially for those jobs that can relocate with a laptop. Most of us have experience working remote for a day or two here and there. A vacation that we might have wanted to extend or a sick day spent at home. The one-offs are easy enough to do, but it’s the extended remote work that will have an impact on your team’s ability to interact with others, collaborate with parts of the business, and possibly your team’s culture (something that when damaged can take a lot to recover). With this in mind, I have collected stories on how to run an effective design team remotely. You will find content that covers everything from collaboration to culture, content to pass down to your team on avoiding distractions from working at home, and other topics related to the remote practice of design. I hope you will find these articles useful. If you know of a story or another source that we should include, please let me know at gregstorey@invisionapp.com. In the meantime, please keep an eye out for more content and resources by joining my colleagues and me in the Design Leadership Forum. Greg Storey Sr. Director, Executive Programs, InVision @brilliantcrank
Remake - Build Web Apps. Fast.
Make fully interactive web apps using only HTML
Design Principles
www.adammakesthings.com
Adam Zabel-Wirdak I’m a digital product design lead who enjoys building teams that eat lunch together. I like working for companies that care about their people, products and profits (in that order).
TiddlyBlink — TiddlyWiki with bi-directional linking
GitLab's Guide to All-Remote | GitLab
How to work remotely - the GitLab guide
Almanac
Almanac is a knowledge base that combines wisdom from tech leaders with your team's own practices.
unicode.org
Date format patterns
Jewish Calendar, Hebrew Date Converter, Holidays - hebcal.com
Hebcal makes calendars of Jewish holidays. Convert Hebrew and Gregorian dates, get Shabbat candle-lighting times, Torah readings for Diaspora + Israel, Yahrzeit dates and more.
CLUI: Building a Graphical Command Line
> “Command line interfaces. Once that was all we had. Then they disappeared, replaced by what we thought was a great advance: GUIs. GUIs…
www.diagrams.net
uxdesign.cc
Creating a high-quality icon family requires a thoughtful approach, a trained eye, and a lot of practice. Below, I’ll illustrate the…
DJR | David Jonathan Ross
The type foundry of David Jonathan Ross (DJR), home of the Font of the Month Club. Making fonts such as Fit, Forma DJR, Gimlet, Manicotti, Input, Turnip, Condor, Trilby, Fern, Roslindale, and Output.
www.takeagander.com
We’re Gander, a design shop in Brooklyn, NY. We create thoughtful experiences for humans and propel brands with soul and substance.
Design Process for Pros - Best design practices in one place
A free resource that will help you understand the design process and improve the quality of your work. Learn about strategies our team has been implementing and improving over years of cooperation with clients.
Ed Macovaz → Product Design & Design Management