Dweb: Serving the Web from the Browser with Beaker – Mozilla Hacks - the Web developer blog
Publishing and sharing is core to the Web’s ethos, yet to publish your own website or even just share a document, you need to know how to run a server, ...
Welcome to IFTAS Connect! We’re thrilled to embark on this journey with you to create a safer, more inclusive Fediverse. At IFTAS, we’re passionate about…
With the surge of LLMs with billions of parameters like GPT4, PaLM-2, and Claude, came the need to steer their behavior in order to align them with tasks.
This blog post will cover more complex state-of-the-art methods in prompt engineering including Chains and Agents, along with important concept definitions such as the distinctions between them.
Numerical code needs to carefully balance accuracy and performance. A new DSL, MegaLibm, makes this easier by checking for numerical correctness and offering flexible compilation to efficient code.…
In communication, media are the outlets or tools used to store and deliver content; semantic information or subject matter of which the media contains.[1][2] The term generally refers to components of the mass media communications industry, such as print media, publishing, news media, photography, cinema, broadcasting (radio and television), digital media, and advertising.[3]
GitHub recently introduced Artifact Attestations, a beta feature that enhances the security of Open Source software supply chains. By linking artifacts to their source code repositories and GitHub Actions, it ensures that artifacts are not built with malicious or unknown code or on potentially compromised devices.
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis.