System Architecture

System Architecture

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Ethernet Switching Bucks The Server Recession Trend - The Next Platform
Ethernet Switching Bucks The Server Recession Trend - The Next Platform
You might be thinking that with all of the investment in AI systems these days that the boom in InfiniBand interconnect sales would be eating into sales of high-end Ethernet interconnects in the datacenter. This is not the case. According to the latest market research from IDC, there is enough buildout of 200 Gb/sec and
·nextplatform.com·
Ethernet Switching Bucks The Server Recession Trend - The Next Platform
OpenTelemetry and Observability: Looking Forward
OpenTelemetry and Observability: Looking Forward
Let’s explore some of the exciting trends we've witnessed and consider the evolving landscape of observability as we anticipate what 2024 has in store.
·thenewstack.io·
OpenTelemetry and Observability: Looking Forward
Gentoo in binary form
Gentoo in binary form
Gentoo Linux is the prototypical source-based distribution, but there is now a binary installation option available as well.
·lwn.net·
Gentoo in binary form
How BumbleBee Eases eBPF Observability with OCI
How BumbleBee Eases eBPF Observability with OCI
BumbleBee simplifies the process of building and running distributed eBPF programs, encapsulating them as OCI images and publishes them into an OCI-compliant registry.
·thenewstack.io·
How BumbleBee Eases eBPF Observability with OCI
UltiHash - making better dedupe hash technology – Blocks and Files
UltiHash - making better dedupe hash technology – Blocks and Files
UltiHash, a German startup that’s devised a byte-level deduplication algorithm, claiming it dedupes better than existing alternatives, with faster data access as well, has raised a $2.5 million pre-seed funding round. Its deduplication software is deployed in an S3-compatible object storage cluster that can run on-premises or in AWS. The cluster has a head node […]
·blocksandfiles.com·
UltiHash - making better dedupe hash technology – Blocks and Files
SQL as API
SQL as API
Why SQL can be a valid choice in your API
·valentin.willscher.de·
SQL as API
What have we lost?
What have we lost?
We have ended up in a world where UNIX and Windows have taken over, and most people have never experienced anything else. Over the years,...
·media.ccc.de·
What have we lost?
Emiller’s Guide to Nginx Module Development
Emiller’s Guide to Nginx Module Development
Ever wanted to extend Nginx’s functionality with custom C code? This is the comprehensive guide that you need. Maintained since 2007.
·evanmiller.org·
Emiller’s Guide to Nginx Module Development
Choosing Between Message Queues and Event Streams
Choosing Between Message Queues and Event Streams
Message queueing and event streaming are key components of event-driven architecture. But how do they compare and when should you use each of them?
·thenewstack.io·
Choosing Between Message Queues and Event Streams
Havasu: A Table Format for Spatial Attributes in a Data Lake Architecture
Havasu: A Table Format for Spatial Attributes in a Data Lake Architecture
Introduction In the past decade, many organizations have been using BLOB storage (e.g., AWS S3) as a primary storage platform. These organizations collect tons of data and ingest it as files into S3 for its scalability, cost efficiency, and reliability. However, there has since been a need to interact with such data using SQL, which […]
·wherobots.com·
Havasu: A Table Format for Spatial Attributes in a Data Lake Architecture
The Cheap Web
The Cheap Web
The cheap web is a solarpunk philosophy of web design.
·potato.cheap·
The Cheap Web
The Linux graphics stack in a nutshell, part 1
The Linux graphics stack in a nutshell, part 1
Linux graphics developers often speak of modern Linux graphics when they refer to a number of individual software components and how they interact with each other. Among other things, it's a mix of kernel-managed display resources, Wayland for compositing, accelerated 3D rendering, and decidedly not X11. In a two-part series, we will take a fast-paced journey through the graphics code to see how it converts application data to pixel data and displays it on the screen. In this installment, we look at application rendering, Mesa internals, and the necessary kernel features.
·lwn.net·
The Linux graphics stack in a nutshell, part 1