The euphemism Special Needs, after many years of service, has filed for retirement. Nondisabled people receive countless supports, so why should supports for disabled people get treated as something extra? The only difference between accommodations for nondisabled and disabled people is ableism. That’s why the overworked Special Needs decided the time had come to move on. The video is an excerpt from the White House #DisabilityPride Month Convening. Descriptive Transcript: Haben Girma speaks on stage, sitting with a Braille computer on her lap. Also sitting on stage are, from left to right, Gene Sperling, Mychal Threets @mychal, and Eric Harris. The camera also shows a lively, diverse group in the audience, including people with wheelchairs. Haben: The biggest challenge, in schools, medical centers, workplaces, is ableism. Ableism is the system of belief that treats disabled people as inferior to nondisabled people. When I arrived in college, I discovered the menus in the cafeteria ...
Design & Interactive Experiences
Ableist interactions
Hidde's blog about web accessibility, standards, HTML, CSS, JavaScript and more.
Apple – Accessibility – Sady (with Audio Descriptions)
View this film without Audio Descriptions: https://www.youtu.be/XB4cjbYywqgWe believe that technology should be accessible to everyone — including Sady Pauls...
The Greatest | Apple
At Apple, we believe accessibility is a human right. Innovative features like Door Detection, Sound Recognition, Voice Control, and more are designed to let ...
Web Accessibility Specialist | International Association of Accessibility Professionals
Diablo IV Blind Accessibility Review: So Much Progress, but So Much More to Go.
You can watch the video version of my review here. Background Diablo has historically been one of those games blind gamers have gravitated toward for many reasons. First being its top down isometri…
Diablo IV Blind Accessibility Review: So Much Progress Made!
...Diablo Accessibility Article: https://rossminor.com/2023/06/08/diablo-iv-blind-accessibility-review/Send accessibility feedback to Blizzard: https://us.ba...
Conversational Semantics for the Web by Aaron Gustafson
Over time, your users will become more accustomed to and reliant on voice-based interactions with their computers and, thereby, the web. Enabling them to complete critical tasks without a visual user interface will be crucial for the long-term success of your website. In this session, Aaron Gustafson will discuss how smart markup choices can improve the overall usability and accessibility of your projects without disrupting your current workflow.
Progressive Enhancement: Where Do I Begin? by Aaron Gustafson
“Progressive enhancement” is a philosophical approach to web design and development that centers users, with the goal of enabling everyone to access the content and complete core tasks, regardless of circumstances influencing how they access the web. In this session, I set the stage for why progressive enhancement is the gold standard for developing web projects before diving into a host of practical examples of how you can apply this practice to a range of interfaces. Along the way, I also show you how your entire team can (and should) get involved in the ideation, development, testing, and evolution of your interfaces and components.
The A11yCats Game Design Process: An Irreverent Reverent Adventure in Accessibility by Carie Fisher
The Digital Accessibility Lab team at Iowa State University has been designing and developing the A11yCats Game. The team embraces the disability community concept, “Nothing about us, without us.” The games impetus is to embrace disabled characters as playable characters and to form a research study of how disabled players want to be represented in games. Too often, players with disabilities are not included in any phases of game design and development. While disabled characters sometimes appear in games, they are nonplayable characters (NPCs). NPCs devalue and “Other” disabled persons. Further, the game is being created with accessibility in mind from the beginning with art, design, and code.
Dissecting websites through the lens of accessibility by Hector Osborne Rodriguez
In this talk I use my experience as a Front End Development Manager & Accessibility Lead to dissect the structure of a website. You’ll learn a 3 step process to evaluate designs & code to make decisions across disciplines to arrive at more accessible product experiences.
Inclusive Thinking for BAs and PMs by Hala Anwar
Accessibility bugs have long been thorns in the development team’s side since accessibility testing traditionally only took place as an afterthought near the end of the product life cycle. However, inclusive thinking really starts long before the first wireframe is sketched out or a single line of code is ever written.
Accessible Typography Essentials by Carie Fisher
When you’re designing a page, it’s essential to think about who your audience is — and that your audience may not have the same abilities as you. Making your documents accessible is not just about adding alternative descriptions to images; it’s about thinking through all the ways you can make your design work for as many people as possible. Join me as I explain the choices you can/should consider in an accessible visual presentation using text, such as font, color, contrast, size, column width, spacing, kerning, and more.
Tiffany Yu | disabled & well on TikTok
Thank you @MadeWithMud for introducing us to your collection of accessible mugs! #AntiAbleism #Disability #DisabilityAwareness
The Contrast Triangle
A three-way color contrast checker for when you remove underlines from links.
Don’t Override Screen Reader Pronunciation
When many devs, testers, and authors first start listening to content through a screen reader, they are surprised to hear dates, pricing, names, abbreviations, acronyms, etc. announced differently than they expect. With the best of intentions (or branding panic) they may seek to force screen readers to announce content as…
Accessibility Support
Accessibility checklist
The accessibility acceptance criteria testing checklist generator by T-Mobile - Accessibility Resource Center
Surface Adaptive Kit – designed with accessibility in mind and in collaboration with the disability community
Disability Accommodations: My Dialogue with YNAB
Sorry this is a Wall o' Text, but I want to be thorough especially since I've been working on this for awhile. Please let me know if anything is...