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The Total Beginner's Guide to Game AI - Artificial Intelligence - GameDev.n
The Total Beginner's Guide to Game AI - Artificial Intelligence - GameDev.n
This article will introduce you to a range of introductory concepts used in artificial intelligence for games (or ‘Game AI’ for short) so that you can understand what tools are available for approaching your AI problems, how they work together, and how you might start to implement them in the language or engine of your choice.
·gamedev.net·
The Total Beginner's Guide to Game AI - Artificial Intelligence - GameDev.n
The Big List of RPG Plots
The Big List of RPG Plots
What follows is a scrap of trivia . . . my collection of RPG plots , in abstract form. I built this by examining the premises of hundreds o...
·hackernewsletter.us1.list-manage.com·
The Big List of RPG Plots
TextWorld
TextWorld
TextWorld is text-based game and is an open-source, extensible engine that generates and simulates text games-use it to train reinforcement learning agents.TextWorld is an open-source text-based game generator and learning environment - use it to train reinforcement learning agents.
·hackernewsletter.us1.list-manage.com·
TextWorld
historicalsource - Overview
historicalsource - Overview
A collection of historical source files, for education and perusal. - historicalsource
·hackernewsletter.us1.list-manage.com·
historicalsource - Overview
Simplifying a Game Design
Simplifying a Game Design
Almost always, when I talk with groups of people about game design, I quote Antoine de Saint-Exup'ery:A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. How do we achieve this?
·gamasutra.com·
Simplifying a Game Design
Game Design | CS First
Game Design | CS First
Find Game Design activities to do with your students. These Game Design activities emphasize creativity while students practice computer science.
·csfirst.withgoogle.com·
Game Design | CS First
Welcome to Includification - Actionable Game Accessibility
Welcome to Includification - Actionable Game Accessibility
The future of Game Accessibility is AbleGamers Accessible Player Experience (APX). 22 design patterns that give you the tools to make accessible games, without the creative limitations that come from standards and guidelines.
·includification.com·
Welcome to Includification - Actionable Game Accessibility
Games for Change
Games for Change
This is an example page. It’s different from a blog post because it will stay in one place and will show up in your site navigation (in most themes). Most people start with an About page that introduces them to potential site visitors. It might say something like this: Hi there! I’m a bike messenger... Read more »
·gamesforchange.org·
Games for Change
Gamification for Inclusivity and Empowerment | PlayGen
Gamification for Inclusivity and Empowerment | PlayGen
Empowerment and inclusion through Gamification promises to close the gap between the have and have nots. At PlayGen we are leading research and development in use of gamification and game mechanisms to engage NEETS, empowering tomorrows youth.
·playgen.com·
Gamification for Inclusivity and Empowerment | PlayGen
Game Mechanic Explorer
Game Mechanic Explorer
A collection of concrete, interactive game development examples for various game mechanics, algorithms, and special effects.
·gamemechanicexplorer.com·
Game Mechanic Explorer
Modern OpenGL - in2gpu
Modern OpenGL - in2gpu
Modern OpenGL tutorials. Game Engine Tutorials. OpenGL for Beginners and Advanced. Shaders in OpenGL. OpenGL From Zero To Hero
·in2gpu.com·
Modern OpenGL - in2gpu
Turbulenz - Home
Turbulenz - Home
Create, publish and monetise online games using the Turbulenz HTML5 game engine and platform. Download the Turbulenz Developer Framework and SDK for free.
·biz.turbulenz.com·
Turbulenz - Home
How to Build a Metroidvania in 3 Easy StepsThe term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days…medium.com
How to Build a Metroidvania in 3 Easy StepsThe term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days…medium.com
The term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days of Castlevania…
·medium.com·
How to Build a Metroidvania in 3 Easy StepsThe term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days…medium.com
Gamer Psychology 101: Flow vs. Fiero | PerBlue - Blog
Gamer Psychology 101: Flow vs. Fiero | PerBlue - Blog
Posted by Ellie Humphrey . Ellie is the Public Relations and Social Media Specialist at PerBlue. When she's not at work, she's busy finding ...
·blog.perblue.com·
Gamer Psychology 101: Flow vs. Fiero | PerBlue - Blog