Designer Quicktip 04 Basic Shape Manipulation

External Knowledge
Designer Quicktip 03 Mandala Patterns
Designer Quicktip 02 Text And Symbol Patterns
Designer Quicktip 01 Shape Variations
Substance: Mastering Levels & Histogram
Mastering Blending Modes - 07 - Substance Designer
Mastering Blending Modes - 06 - Substance Painter
Mastering Blending Modes - 05 - AddSub & Overlay
Mastering Blending Modes - 04 - Min & Max
Mastering Blending Modes - 03 - Multiply & Divide
Mastering Blending Modes - 02 - Add & Subtract
Mastering Blending Modes - 01 - Introduction
Understanding Material Production: Tips & Tricks
Crafting Incredible Materials for Games
GDC 2017: Substance pipeline and toolset for Paragon heroes w/ Brad Smith
Physics and Math of Shading | SIGGRAPH Courses
Substance Hair Texture Tutorial, changgon shin
Creating and Rendering Photorealistic Environment Art in Toolbag
Stylized Tiling Texture Workflow
Textures and Materials: Giving Life to Meshes
Creating Props with Old Surfaces
Creating Smart Materials with Wiktor Öhman
Building stylized procedural atlas with Substance Designer
Utilizing Mixer in Terrain Production
Brushify - Build a level in 1 hour with World Creator
Studying Lighting in Games & Personal Projects
Studying Lighting Aspects with Joey Lenz
Working on Lighting for Video Games
UE4 Graphics Profiling: Introduction
Understanding Lighting Creation in Games