Designer Quicktip 12 Rock And Cliffs

External Knowledge
Designer Quicktip 11 Cylindrical Height Shapes
Designer Quicktip 11 Custom Nodes
Designer Quicktip 10 Stones
Designer Quicktip 09 Height Techniques
Designer Quicktip 08 Cracks
Designer Quicktip 07 Drip Streaks
Designer Quicktip 06 Wood Grain
Designer Quicktip 05 Brush Strokes
Designer Quicktip 04 Basic Shape Manipulation
Designer Quicktip 03 Mandala Patterns
Designer Quicktip 02 Text And Symbol Patterns
Designer Quicktip 01 Shape Variations
Substance: Mastering Levels & Histogram
Mastering Blending Modes - 07 - Substance Designer
Mastering Blending Modes - 06 - Substance Painter
Mastering Blending Modes - 05 - AddSub & Overlay
Mastering Blending Modes - 04 - Min & Max
Mastering Blending Modes - 03 - Multiply & Divide
Mastering Blending Modes - 02 - Add & Subtract
Mastering Blending Modes - 01 - Introduction
Understanding Material Production: Tips & Tricks
Crafting Incredible Materials for Games
GDC 2017: Substance pipeline and toolset for Paragon heroes w/ Brad Smith
Physics and Math of Shading | SIGGRAPH Courses
Substance Hair Texture Tutorial, changgon shin
Creating and Rendering Photorealistic Environment Art in Toolbag
Stylized Tiling Texture Workflow
Textures and Materials: Giving Life to Meshes
Creating Props with Old Surfaces