Substance Painter 2019.1 : Realtime displacement and SSS

Software Skills
Substance Painter: Pushing Your Texturing Further
How To Make A Key and Door System in Unreal Engine 5
How to set up virtual texture support and multi-udims on landscapes in UE5.
Gaea Tutorial: A Collection of Rocks For All Sorts of Things
Brushify - SmartBrush System for UNREAL ENGINE 5
Shader Code and Maths to Node Graphs
Optimizing the Medieval Game Environment | Talks and demos
Breakdown: Multiple Biomes in Gaea
Top 10 Reasons for Game Artists to Learn Houdini | Robert Magee | Houdini HIVE Education + Studi...
Create a Photorealistic Landscape in Unreal Engine 5
Blender Asset Browser - FULL Tutorial
Baking Texture & Masking Maps at Lightspeed! | Paul Ambrosiussen | LAHUG
How to Fix the Substance Painter Viewport to Match Unreal's - YouTube
Intro to Sculpting in Blender
Designer Quicktip 05 Brush Strokes - YouTube
Howdini101 - Master the Fundamentals - YouTube
SideFX Houdini - Procedural NeoGothic Architecture / scene breakdown / 01 - Towers - YouTube
Creating Sole Patterns for Footwear with Anchor Points in Substance 3D Painter - YouTube
UE4 Material Tricks you didn't know - YouTube
UE4 Tutorial 101 — Texture Projection 3/3 - Triplanar Normal Maps - YouTube
Blockout and Sculpting
Building a Medieval City in Substance Designer | Jan Trubač | Levelup Digital
Anchor Point Magic 01 - Double Layer Setup in Substance 3D Painter - YouTube
Creating your tools and dynamic brushes with Designer - YouTube
UE4 Breakdown - How I create grass for my indie game Lucen - YouTube
Procedural Primer for Artists | Robert Magee | GDC 2022 - YouTube
Distance Fields (Part 1) | 5-Minute Materials [UE4/UE5] - YouTube
How to Create Ghibli Trees in 3D - Blender Tutorial - YouTube
ArtStation - Alignment Node - Development - Part 4