Seems like this crouch combo works with 2K as well as 5K now due to the reduced pushback on 2K. Also, the momentum you get from hover dashing now allows you to get the proper confirm/string with a fairly low j.S (but not instant overhead) on standing opponents. #GGST_IN https://t.co/HAZuS7mJWX— Duff (@Duff_FGC) September 1, 2021
Why didn't anyone tell me I-No is so fun... secondary found :) Thanks for the inspiration @Daru_ino 💪#GGST_In pic.twitter.com/1U6LOCwnPM— AUST'N 🏴 (@austn_wav) August 31, 2021
#GGST_IN 0 tension start 3 touch on Nagoriyuki from a midscreen 2K. All it requires is for them to mash after c.S. And if they aren't mashing after c.S you can reset pressure with jc IAD j.S. The 2K after isn't quite meaty but it will catch them trying to block the safejump. pic.twitter.com/h5keQAg7cS— Unluckythirteen (@unlucky13irteen) August 30, 2021
Possible beyblade punish combo. Remember to not stand too close or youll be forced to block it in the air! #GGST_IN pic.twitter.com/nVm9S4f3sN— DadStrife (@PacStrife) August 30, 2021
Does it make sense? Is it optimal? No clue, but my left ring finger is cramping up from practicing this. So I will be going for this online until I get it!😂 Plus as @opebin mentioned in one of my previous streams, I always forget to use my tension gauge anyway. 😎 #GGST #GGST_IN https://t.co/ZJpwian1QC pic.twitter.com/Pd0fM4skCc— Sasa (@kazuyasasa) August 30, 2021
With Ino's faster dash speed, safe jumps from OTGs have become possible/more consistent mid screen. #GGST_IN pic.twitter.com/ZvvM4nt0Vc— DadStrife (@PacStrife) August 30, 2021
#GGST_IN While j236H is neither a high or low, it as a starter for combos leads to massive damage for I-No pic.twitter.com/Un5uzdeQTM— Nate (@Neightte) August 30, 2021