I made this instead of sleeping for work. I dont even play Chipp. #GuiltyGearStrive #GGST pic.twitter.com/MkLxeD3AIs— rayplay (@RayOutland) April 28, 2022
Did you know that one of Chipp's taunts acts as a teleport? This allows you to make some very big reads and/or hard flexes#GuiltyGearStrive #GuiltyGear #GGST pic.twitter.com/nEok9tjLRv— Squidnow (@Squidnow5P) April 27, 2022
Found that you can combo of the grounded wallsplat, i don't know if it does more damage but i believe it can be further optimized #GGST #GGST_CH pic.twitter.com/63uhlj1akS— Ozz (@OZzuFito) April 25, 2022
Was interested in finding some Burst safe combo and here it is. Nice, simple, similar to original route, very hitconfirmable, whats not to love?
This is only a framework, **you can burst in-between hits**. I haven't specifically checked where the burst spots are past the 2-8 hit points, but I would expect around alpha blade to have them, but since it's a more specific timing you'll definitely catch most players with this type of set-up.
TIMESTAMPS:
0:00 - Introduction
0:31 - Burst on first hit?
1:10 - 2nd & 3rd + 4th & 5th
2:15 - 5k + 6th
2:50 - 7th + 8th
3:30 - Caveat about 6th hit
4:40 - 6h example & Final thoughts
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