Some concepts and example combos for May on the new patch
0:00 Counter hit 6H
0:30 Air-to-air conversions
2:08 Jump dust fuzzy
2:42 2D corner conversions
3:05 Normal throw and air throw
3:43 Overhead kiss
5:09 6P frametrap and anti-air conversions
5:43 c.S anti-air
You know get a safe jump after the old CH 2H combo.Because of the change to 6H and up dolphin you can use 28H to ground them and get a REAL nice knockdown. Where before you had to knock them away with S Dolphin#GGST_MA pic.twitter.com/s2ceZKd1t5— KCO_Mustain, Homeowner (@Mustain_CO) October 15, 2021
2K to wallbreak also feels pretty dope. Liking these changes to May ngl. #GGST #GGST_MA pic.twitter.com/c0Na8imLvZ— Phill (@HeWhoFreeks) October 15, 2021
Love me some ping pong, now with uncharged 6H starter. Feels goooooood. #GGST #GGST_MA pic.twitter.com/6SeBo6SUOr— Phill (@HeWhoFreeks) October 15, 2021