Goal: Knockdown = Death. Everything you do post knockdown should lead into a powerful mix-up situation that can be looped into itself or at the very least a favorable 50/50. Ideal sequencing after bur...
== Tested in version 1.11! ==
Another addition to Millia's mixup game - this time off of Throw!
Unfortunately it doesn't work in the place I was hoping (L/R Safejump VS Leo), but it still seems very strong against the rest of the cast!
YO! IMPORTANT TIP WHEN you're mixing off 2K 2D and how to make the j.H (high option) scary and keep you close enough for cross up H disc setup! Makes her high option deadly. Please listen to the clip! On block this is much better too btw as you can get into c.S pressure! #GGST_MI pic.twitter.com/R6nA7zfJLX— SoS | Walter! (@WalterSSBU) December 25, 2021
Optimal haircar FRC combo (66FRC route) Haircar -> 66FRC whiff j.h or airgrab -> short dash -> combo- Wont work if opponent is further than roundstart- Should only be used for finishing off your opponent as its better to just go for the oki situation after haircar#GGST_MI pic.twitter.com/PAiXUKAoYP— 赤目 Akame | Lunatic Red Eyes (@AkameLRE) December 24, 2021
Haircar Slingshot tech(Probably not worth the risk reward but looks cool!)PRC forwards to get overheadPRC up to get crossup+If you hair car decently close to the opponent, you can RRC up to get an auto spaced crossup low.#GGST_MI pic.twitter.com/NKEPOhPOJE— 赤目 Akame | Lunatic Red Eyes (@AkameLRE) December 24, 2021
Apparently cS 2D gives better H disk mix than 5/2k 2D does #GGST_MI #PS5Share, #GuiltyGearStrive pic.twitter.com/SMLs2pixgu— Jk980@(Millia/Baiken) (@Jk980_) December 15, 2021
Não testei ela direito pos o patch , acho que é viável esse Mix #GGST_MIhttps://t.co/wpI9Qoue9q pic.twitter.com/iIlJKOKXDJ— Rafael - Tiko (@Rafaeltiiko) December 13, 2021