INSTANT airdash approach with millia that can be hard to anti air for your opponent. FD j.H approach is really fast and you're plus so it's still your turn. Seems like a really solid option if you're going to air approach as millia! I talk in the clip so LISTEN #GGST_MI pic.twitter.com/02GJLqbOxp— SoS | Walter! (@WalterSSBU) October 18, 2021
Since we got new CH conversions that require yet another 214 motion, it might be now easier to CH OS into these routes by doing 214 s [delay] k instead of doing 3 sets of 214 motions. #GGST_MI pic.twitter.com/a1ghU9vxA9— Draik (@DraikPD) October 18, 2021
Just some few stuff I figure out for Millia in Patch 1.10. I have other unique stuff but imma wait until later to show them off. Maybe in another montage or somewhat.
#ggst_mi faster 6h 2nd hit means my backdash punish does more dmg #PS4sharehttps://t.co/o10pOjEGlk pic.twitter.com/ApdhU6x1cO— Alioune (@Alioune85) October 18, 2021
#GGST_MI Mirazh cancel S Disc is a low-crushing, throw-beating frame trap that guarantees full corner carry into a wallbreak corner combo from midscreen. If you don't do the microdash post-RC, you'll have to end with either haircar or Mirazh cancel Winger. Sol is set to mash 5K. pic.twitter.com/e1l68xHgs7— Bishop (@CallMiiBishop) October 18, 2021
#GGST_MITo make this even more fucked up, even if blocked, you still get the normal high/low mixup off the blocked S Disc into PRC, and Mirazh itself also cleanly beats many character's mash options (including both 3f normals), giving you a free punish unless they mash throw/DP. pic.twitter.com/rzjhVJwHng— Bishop (@CallMiiBishop) October 18, 2021
Potential for mid-air burst baits with back dash cancels? Would obviously be a hard read but the possibility is here pic.twitter.com/qRs5ylNLyr— Masked (@MaskedOtt) October 18, 2021
Let's just hope they don't press something with active frames or have reactions. #GGST #GGST_MI pic.twitter.com/seyGHW1lqE— soberquet (@SobArts) October 17, 2021