Tired of Anji spinning round start? Do [ 6K -> throw ] to get the party started! #GGST_BA #GGST pic.twitter.com/GvkKXv8S8D— Dicey (@CasinoDicey) March 9, 2022
Whiff air Kenjyu after jD > 66 > jS while just above the ground to make it a meaty. Baiken is more than +28 on block and able to GAPLESSLY S Kabari or 5[D].#GuiltyGearStrive #Baiken #GGST #GGST_BA pic.twitter.com/etBqNSW1Cn— TonicSpirits (@TonicSpirits) March 10, 2022
Baiken corner throw PRC sequence. Maybe not the best way to spend meter but c'mon... we're breaking at least a couple ankles out here.#GGST_BA pic.twitter.com/q9wYv1iHMn— timmcd (@_timmcd) March 10, 2022
Discord - A New Way to Chat with Friends & Communities
Wrote this up for baikencord just a bit ago, figure'd I'd post it here if anyone can use it.
Baiken Oki Stuff (March '22)
From throw rn I like...
- Tatami left/right safejumps (both sides performed with normal forward jump)
- If you don't need a safejump, the neutral superjump left/right is pretty freaking awesome but the timing for the cross-up youzansen is tricky. It's really strong tho, much better starter than tatami (but also much much worse situation for you if blocked)
Corner throw...
- basic tatami safejump (you can do it a million ways)
- 7 jump into airdash FDC j.S (slight delay gets corner steal cross-up)
From H Kabari~H HKD...
- IAD Tatami safejump
From random low tatami hits or 6K...
- Usually IAD j.H is the right option but I still autopilot into IAD Tatami from time to time and eat a wake-up 6P
Tethered combos w/o HKD ender...
- 5K can jump cancel into a left/right tatami setup if high enough
- H Kabari~[H] can give true meaty 'cross-up' c.S after 6H
- IAD j.H stuff from tatami ender
#ggst #ggst_ba
I don't really play the Baiken mirror but when I do, I've noticed that people don't do big damage when y'all bait the burst, and this video should help y'all do more damage.
The combo is kinda universal, only 4 chars that will need you to delay differently from the rest and zato bish ass is where you have to use a different normal mid combo -_-.
For Gio, Anji, Ino, and HC after the second loop you have to delay the gaeshi until they comeback to you to make them not stick to the wall for extra damage.
Zato on the second loop you have to do 6h instead of 5h.
Yo ningens what's good today I'll be going over how to play Baiken in guilty gear strive. If you enjoy this guide make sure to leave a like to let me know you want to see more, comment to let me know what you thought, and if you're new subscribe. #guiltygearstrive #ggst #ggst_ba #animefgc #baiken #guiltygearstrivebaiken #sevferno #guiltygearstrivebaikenguide #baikenguide
#Like #Subscribe #GGST
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#GGST_AX #GGST_BA So it came to my attention that due to the leniency system in Strive, most people can input a quarter or halfcircle ending in the 9/7 position and the move will still come out, but Axl and Baiken are excluded from this leniency thing. What's up with that? pic.twitter.com/r2tTFBro6v— Goom (@Goomenstein) February 24, 2022
Yo ningens what's good today I'll be going over a combo guide for Baiken in guilty gear strive. If you enjoy this guide make sure to leave a like to let me know you want to see more, comment to let me know what you thought, and if you're new subscribe. #guiltygearstrive #ggst #ggst_ba #animefgc #baiken #guiltygearstrivebaiken #sevferno #guiltygearstrivebaikenguide #baikenguide
GUILTY GEAR STRIVE notations
(combo notations below)
P = Punch
K = Kick
S = Slash
H = Heavy Slash
D = Dust
5= NEUTRAL
4= BACK
1=DOWN BACK
2= DOWN
3= DOWN FORWARD
6= FORWARD
8= UP
236=quarter circle forward
214=quarter circle back
41236=HALF QUARTER CIRCLE FORWARD
214214= double quarter circle back
236236= double quarter circle forward
()=COUNTER HIT
J.=jump button
COMBO GUIDE AND NOTATIONS
qcf = quarcter circle forward/236
qcb = quarter circle back/214
DP = Dragon Punch motion, forward, down, downforward/623
c.S = Close SLASH
789
456
123
Notations according to number method are just like keys on your keyboard. So 236 equals down, downforward, forward. 5 IS No direction/neutral.
BAIKEN COMBOS
1. 5K,2D,236K,2S,2H
2. 41236S,5K,2D,236K,C.S,6H,236K
3. 41236S,5K,2D,236K,c.S,41236S
4. Corner 5K,2D,236K,5K,j.Sj.D,IAD,j.S,J.236S,c.S
5. 41236s,5k,2d,236k,c.s,6h,41236h.h
6. 2s,2h,236k,2s,41236h.h
7. C.s,2h,236k,2s,41236h.h
8. (Anti air) 6p,41236h.h
9. ( counter 6k),c.s,2h,41236h.h
10. ( counter 6h),41236s,c.s,6h,236k,5k,6k,41236h.h
11. Corner (counter 6h) 41236s,c.s,5h,c.s,5h,c.s,5h,236k,5h
12. ( hold 5D) 8,j.s,j.h,jc,j.s,j.s,j.s
13. C.s,2h,236k,2s,41236h.h,RC,c.s,41236h.h
14. 41236s,( hold 5D),8,j.s,j.d,j.s,j.d,j.s,j.d,j,d
15. 5pp,6k, 236236s
16. 236p,rc,c.s,2h
17. Corner 5k,2d,236k,5k,j.s,j.d,j.s,j236s,2362362s
18. Tk.j236s,RC,41236s,c.s,5h,236k,5S,5h,236k
19. 41236s,5k,2d,236k,c.s,2h,214214p,5k,6k,236236s
#Like #Subscribe #GGST
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Music Used:
Under Night In-Birth: Scraper Sky High(Hyde's Theme) Bossa Nova Cover
https://www.youtube.com/watch?v=YPq08aZPbFg
Under Night In-Birth: Purity & Strictly(Orie's Theme) - Bossa Nova Cover
https://www.youtube.com/watch?v=mr168mv1Dz0