6K Tatami frametrap midscreen meterless wallbreakApplies to any normal, converts even on normal hit with the same combo#GGST_BA pic.twitter.com/tfg5hEeT09— TimesUp (@TimesUp75) January 28, 2022
#PS4share #GGST_Ba #GGST 2D CH can lead to a safe jump that beats out most options and in potential vortex pic.twitter.com/nRXlOYDOwf— Luca Margarita (@OkamiScar) January 28, 2022
Frametrap meterless midscreen wallbreak combo off of 5P 6K or 5K 6K (or any counterhit 6K)No momentum required, round start position distance from cornerDelay the Tatami Gaeshi a bit to get closer5P 6K trades with 3f options#GGST_BA pic.twitter.com/oMmK7tQyUy— TimesUp (@TimesUp75) January 28, 2022
Applying an air Tatami restand concept video I saw to a TK Yozansen confirm. #GGST_BA pic.twitter.com/Mk7q1yRi2E— 🧢 michael @ smash.gg/fof2022 (@CrackinAtkins) January 28, 2022
two versions of a bad combo you shouldn't use but which i had fun banging my head against #GGST_BA pic.twitter.com/tYVQaVL4Eg— colin (@AnimalJayson) January 28, 2022
was trying to get her dustloop and then found this rejump that does more damage#GGST_BA pic.twitter.com/6Ege8zCcOb— bamuu!! | CHAMPTWEET (@wamuubamuu) January 28, 2022
Early concept 1.0Fuzzy TK Youzansen confirm JD loop with 50% meter, you have to delay the air normals/Tatami as late as possible if you want to break the wall.#GG_ST#GGST #GGST_BA pic.twitter.com/rFgoY5WOHx— ShinThanatos (@Shin_Thanatos) January 28, 2022
#GGST_BA The TK Youzansen fast rc j.HS concept.1) Fast RCing (66) the tk youzansen into j.HS gives you a 1-2f frametrap if the opponent blocked Youzansen and keeps you safe if you don't do another youzansen after j.HS. pic.twitter.com/XL67RAzpTl— Biiru (@Biiru20) January 28, 2022
#PS5Share, #GuiltyGearStrive You can PRC for a short hiiragi combo #GGST #GGST_BA pic.twitter.com/1bIs56IUwq— OtterPrime (@ottermusprime27) January 28, 2022