Some very basic anti-air and air-to-air strings that you can explore for punishes or confirms. These work on all characters.
When gatling from 2S to 5H, make sure to delay as necessary depending on character size and juggle height.
When airdash canceling, remember that airdash cancels have a minimum travel distance.
When attempting to juggle after a low altitude j.D, character size, shape and distance from the corner will determine the quality of your juggle.
0:00 -- 6P confirm into Snail
0:06 -- 5K confirms
0:24 -- c.S confirms
0:37 -- Far 2S confirms
0:52 -- Close 2S confirms
1:03 -- 5H confirms
1:12 -- j.P confirm
1:16 -- j.K double jump confirms
1:27 -- j.K airdash cancel confirms
Cumbia City - An Jone
Ground combo into one vision. Swag, but probably not practical.
Requires 100 Tension and a very fast PRC.
There are probably better ways of spending your meter lol.
Don't know if it's useful but if for some reason you have 100 tension this route out of the IOH seems good to kill.#ggst_ax pic.twitter.com/QjRYBW62kU— Reynos (@ReynosVII) June 22, 2021
#GGST_AX The Bomber Loop Rhythm is press up after 5S then drag your thumb half circle down and finish the bomber input after a very slight pause. Most players go too fast resulting in j5HS so try to take it slower. 5K loop is just slightly faster. Axl should slide away not up. pic.twitter.com/3Dt7KxMxn0— CosmicCola (@CosmicSensei) June 22, 2021
Third eye unlocked.If you land a CH Meaty cS(Beats grabs and 3f'ers), you can loop back without meter or TK Bomber pic.twitter.com/J7e969FIZW— Pssych (@Pssychh) June 22, 2021
This type of cross over, cross back mixup has been in anime games since forever. But it seems surprisingly effective in Strive, more so with Axl's jH. I dunno if it's the short air back dash or what but I've been getting good mileage out of it. pic.twitter.com/QO6ujB9gd1— KrsJin (@KrsJin) June 22, 2021
Some random clips from today's ranked. Starting with an anti-Axl lesson. His Rensen full charge explosion is +10, you have to respect it. Often it's best to wait at least one explosion rather than guess. If it hits, it's super free damage. Don't let Axl bully like this.#GGST pic.twitter.com/LANhHC4mwY— KrsJin (@KrsJin) June 22, 2021
If for some reason you get a CH j.d in, you can continue with 5k, 5k, 5p, 6k, rensen #GGST_AX #GGST pic.twitter.com/Zte4tTqEBq— Mika Ketu 🎂 (@Mikaketurin) June 22, 2021
Maybe something here, but seems not worth it lol #GGST_AXhttps://t.co/XU4mAd59bc pic.twitter.com/pnqbvdpUKY— Hand Squeezed 🍋 (@PinkLem0nad3) June 22, 2021
unblockable mantis vs nago w/out meter, 1st is regular jump, second is jump forward, third is high jump forward. recording is holding up after landing. easy to land, but costs 50 meter for 58 damage. prob only good for closing rounds out in checkmate situations#GGST_AX #GGST_NA pic.twitter.com/JFk57lcuRX— cocojam™ (@cocojamGG) June 21, 2021
AlietteFaye | Day -232 Happy Chaos Main on Twitter
Made a little cheat sheet for Axl. I actually make cheat sheets for every game that I play because it helps me remember things. Anywho, maybe somebody else out there can find some use of it. #GGST_AX (Credits to @Dominik_Graner for the layout, I took it from his GBVS one.) pic.twitter.com/QyssdNEeNk— AlietteFaye | Day -232 Happy Chaos Main (@AlietteFaye) June 21, 2021