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gamedefier — Yesterday at 11:51 PM
For basic standing hit, no counters, no meter, mid-screen routes, try these. They build on top of one another depending on the starter:
5K > 6S > 236K
111 damage
f.5S, 5K(2) > 6S > 236K
128 damage
c.5S > delay f.5S, 5K(2) > 6S > 236K
150 damage
All done against Ky.
May 15, 2021
gamedefier — Today at 12:02 AM
The first person to post a clip of this gets all the twitter clout:
In corner with 100% tension against Ky.
214214D > whiff 22RRC, dash 5[D], c.5S > jc > j.D > adc > j.D, c.5S > CL 623H, 6S
388 damage, deals 508 at full RISC.
Can replace the RRC with a PRC and both can be fast RC's. Must dash under the opponent and switch sides before using 5D. 5D must be fully charged and hit the opponent as high in the air as possible.(edited)
Kendo64 on Twitter: "If I, or anyone else were to ever land this in a match, the world wouldn't be able to handle the popoff. #GGStrive https://t.co/bXMNYvVIQQ" / Twitter
If I, or anyone else were to ever land this in a match, the world wouldn't be able to handle the popoff. #GGStrive https://t.co/bXMNYvVIQQ
EagleRare @ home drinking forever on Twitter: "6H can hard knockdown without wall break ?!! #PS5Share, #GuiltyGearStriveOpenBeta https://t.co/b5RuVuK13z" / Twitter
6H can hard knockdown without wall break ?!! #PS5Share, #GuiltyGearStriveOpenBeta https://t.co/b5RuVuK13z
Some more combos with Sol. Honestly they destroyed this character; all the cool combos that he had before in the last beta are gone and what he is left with ...
#GGST_SO Probably not new but side swap corner combo off anti air 5K regardless of single or double hit of 5K. pic.twitter.com/kXfEeAUtT3— Jeck (@JeckMH) May 14, 2021