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so sol's usual baby strings are:
frametrap: (cS) > fS, 5K > 6S > BR (on hit) | (cS) > fS, 5K > 6S > Gunflame (on block, but try to stop at just fS)
punish: cS > fS > BR
that about right?
#GGST #GGST_SOL #PS4share triple fafnir doesn't work so i did double 6Hhttps://t.co/N9ti3AJf4u pic.twitter.com/pWvfDERfmH— Garhentai (@Garhentai) May 14, 2021
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Defense modifier changes:
Sol's defense modifier is now x0.98 (previously x1.00)
Damage changes:
Ground Throw damage reduced from 0,84 to 0,80
Air Throw damage reduced from 0,84 to 0,80
S Volcanic Viper damage increased from 30 to 40
Bukkirabou ni Nageru damage reduced from 0,149 to 0,120
Heavy Mob Cemetery damage reduced from 0,60,200 to 0,40,161
Proration changes:
5K now has 90% initial proration
2S now has 90% initial proration
Ground Throw forced proration increased from 60% to 50%
Air Throw forced proration increased from 60% to 50%
Bukkirabou ni Nageru forced proration increased from 55% to 50%