How to Handle Nagoriyuki Shizuriyuki | Guilty Gear Strive
Quick video on handling Nagoriyuki Shizuriyuki at round start for patch 1.10.
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I-No's grounded Ultimate Fortissimo has such a large gap in between the initial hit and the projectile's active frames that you can gold burst even after blocking the first hit. #GGST #GGST_IN pic.twitter.com/NsbaHzKfl1— Home Depotemkin 🎮➡️ Strive (@Zodysseus12) October 31, 2021
Next up on the list we have the Hair master Milia
Legend: F:(Forward Crouch walk) B:(Back Crouch Walk) E:(Either Direction) C:(Can also be crouched, no walking required)
*Backward crawl will cause proximity guard
**Cannot be crawled all the way
0:00 Intro
0:11 5P
0:26 5K
0:48 5HS
1:30 6P
1:48 236S
2:29 236H
2:57 Aerials
3:41 Conclusion
Raw Crawl List: https://twitter.com/EmperorDukeKing/s...
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The Great Empress (Milla's Theme) from the Korean OST of Guilty Gear XX #Reload https://youtu.be/VMSFpyhH--M?t=824
#GuiltyGear #GuiltyGearStrive #Faust #Milia
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Link to NEW!!!! Leo Whitefang Guide.
The Kings Dictionary Vol.2
https://docs.google.com/document/d/1AyXgy9xY3yTfqjFcqn8uclqPU3CoBPWna3WymA5IPms/edit
Next up on the list we have the Hair master Milia
Legend: F:(Forward Crouch walk) B:(Back Crouch Walk) E:(Either Direction) C:(Can also be crouched, no walking required)
*Backward crawl will cause proximity guard
**Cannot be crawled all the way
0:00 Intro
0:11 5P
0:26 5K
0:48 5HS
1:30 6P
1:48 236S
2:29 236H
2:57 Aerials
3:41 Conclusion
Raw Crawl List: https://twitter.com/EmperorDukeKing/s...
Twitch: https://www.twitch.tv/tspinfgc/
Twitter: https://twitter.com/TSPINFGC/
The Great Empress (Milla's Theme) from the Korean OST of Guilty Gear XX #Reload https://youtu.be/VMSFpyhH--M?t=824
#GuiltyGear #GuiltyGearStrive #Faust #Milia
SUBSCRIBE for more content and I will make these weekly until I'm out of character and need to find new content to make
When zato opposes ram 214H, usually 2H is out of range and dashing up 2H means drunkard won't affect eddie, and 5H doesn't give you a combo. Here's a punish that works regardless of distance pic.twitter.com/TEOmJ1E36x— DZ | Jonathan Tene (@jonathan_tene) October 29, 2021
When zato opposes ram 214H, usually 2H is out of range and dashing up 2H means drunkard won't affect eddie, and 5H doesn't give you a combo. Here's a punish that works regardless of distance pic.twitter.com/TEOmJ1E36x— DZ | Jonathan Tene (@jonathan_tene) October 29, 2021
Understanding when to bait Leo Flashkick (Analysis)
i dont think i explained this very well but please leave me your feedback since i will be useful
Watch me on Twitch! I stream in the afternoons on weekdays: http://twitch.tv/hotashi
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#GGST_KY #GGST_JC Anti Jack-O tech with IBFD to push her out. You still have to guess but if you guess right she can be made punishable or at the very least you can get out of the mix! pic.twitter.com/6ogQn63LB0— Juste Meta Gaming TV (@JusteMetaTv) October 29, 2021
#GGST_KY #GGST_JC Anti Jack-O tech with IBFD to push her out. You still have to guess but if you guess right she can be made punishable or at the very least you can get out of the mix! pic.twitter.com/6ogQn63LB0— Juste Meta Gaming TV (@JusteMetaTv) October 29, 2021
#GGST_LE Mu chart time!Wanna spend some words on every matchup so this is gonna be a long one. OFC this is just my opinion and I do this just for fun cause I enjoy in like one month going back and see if I changed opinion on something. Don't take it as a gospel, not ordered (1/?) pic.twitter.com/YL9B3Lw3UH— Nelkhael (@Nelkhael_) October 29, 2021
Saw a counter strategy tip against Leo that if timed properly, most grabs can punish a [2]8S/H on wakeup. While not 100% for match to match, it helps to know this now since I struggle with that against him. [The 5P after HfB helps with timing for me] #GGST #GGST_PO #PS4share pic.twitter.com/Y2A1xPylFS— GR | Gear_Lock (@Saturday_Bebop) October 27, 2021
This is my mindset on labbing defense against a character with very powerful offense or mixup, like I-No. Let me know if you have similar ideas, or go about it in a different way! I am always happy to learn.
Watch me on Twitch! I stream in the afternoons on weekdays: http://twitch.tv/hotashi
Follow me on Twitter! http://twitter.com/hotashis
#GGST idk if there is a situation where it is both practical to do and more useful than alternative options, but you can 6P through stuff and then PRC the startup after they're no longer active and punish.It's cute but idk why pot would do this over super PRC or 6PRRC here. pic.twitter.com/jJa6GYvZIZ— Unluckythirteen (@unlucky13irteen) October 27, 2021
Saw a counter strategy tip against Leo that if timed properly, most grabs can punish a [2]8S/H on wakeup. While not 100% for match to match, it helps to know this now since I struggle with that against him. [The 5P after HfB helps with timing for me] #GGST #GGST_PO #PS4share pic.twitter.com/Y2A1xPylFS— GR | Gear_Lock (@Saturday_Bebop) October 27, 2021