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めがりす on Twitter
めがりす on Twitter
これが新時代のコンボ、連王Dループか・・・! #PS4share pic.twitter.com/RwDsBsMFyU— めがりす (@Megalice_) October 15, 2021
·fxtwitter.com·
めがりす on Twitter
ICantSayPing on Twitter
ICantSayPing on Twitter
#GGST_LE leo dust loops are the future. I actually am pretty sure this is optimal punish on the tickthrow tech attempt pic.twitter.com/9tdX9gzl2K— ICantSayPing (@ICantSayPing) October 15, 2021
·twitter.com·
ICantSayPing on Twitter
Kiseki Player on Twitter
Kiseki Player on Twitter
Messing with the air normal changes. Lots of new tech, pressure options and combo routes to be discovered. #GGST_LE pic.twitter.com/4vc1HWon58— Kiseki Player (@GlacialReignCA) October 15, 2021
·twitter.com·
Kiseki Player on Twitter
Priest 💦 on Twitter
Priest 💦 on Twitter
#PS5Share, #GuiltyGearStrive #GGST_LE New corner route pic.twitter.com/WwV0flZ4EL— Priest 💦 (@priestomoisture) October 15, 2021
·twitter.com·
Priest 💦 on Twitter
Tarotaro on Twitter
Tarotaro on Twitter
あ、これレオツヴァイト遅くなってて弱体化してるけどそれ以上に胡散臭いもん大量に貰ってるからやばげちゃう? #GGST_LE— Tarotaro (@Tarotar11930728) October 15, 2021
·twitter.com·
Tarotaro on Twitter
めがりす on Twitter
めがりす on Twitter
これが新時代のコンボ、連王Dループか・・・! #PS4share pic.twitter.com/RwDsBsMFyU— めがりす (@Megalice_) October 15, 2021
·twitter.com·
めがりす on Twitter
Tag on Twitter
Tag on Twitter
Leo's new Guardpoint in GGST 1.10 is way better now!It has more uses such as baiting YRCs (unfortunately it doesn't make fS or 5H burst safe) #GGST_LE pic.twitter.com/KpnPrLZ7ko— Tag (@Tag_Hugo) October 15, 2021
·twitter.com·
Tag on Twitter
D4Z on Twitter
D4Z on Twitter
cool corner carry ch 6h combo #ggst_le pic.twitter.com/63v5SvEOI8— D4Z (@LoF_D4Z) October 15, 2021
·twitter.com·
D4Z on Twitter
さうだ on Twitter
さうだ on Twitter
レオの中央は安定して高いやつを探したい #GGST_LE #PS4sharehttps://t.co/BYL90yXnfs pic.twitter.com/4z2APfl6DD— さうだ (@souda96) October 15, 2021
·twitter.com·
さうだ on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
WHY IS IT FASTER THAN WALKING???? #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/3NsfcRTmHc— Jyosua@Guilty Gear Strivin' (@Jyosua) October 15, 2021
·twitter.com·
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
For heavies 2K 2D into btS doesn't meaty, but off raw 2D it does #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/tJQdpcPheq— Jyosua@Guilty Gear Strivin' (@Jyosua) October 15, 2021
·twitter.com·
Jyosua@Guilty Gear Strivin' on Twitter
ドゥークスー on Twitter
ドゥークスー on Twitter
Leo changes in a nutshell:-6p CH 214S max range a bit harder since they adjusted the distance-236HS's actual attack comes out slower, more time for Leo to get thrown. Dash-in looks the same-Anything into 214S deals way less damage now.-f.S [HS] has potential i think#GGST_LE— ドゥークスー (@DeuxTW) October 15, 2021
·twitter.com·
ドゥークスー on Twitter
soberquet on Twitter
soberquet on Twitter
This is alright. Not terribly exciting but I didn't expect Leo's air game to suddenly be like ... notable. lol #GGST #GGST_LE pic.twitter.com/NIzuoPYtyD— soberquet (@SobArts) October 15, 2021
·twitter.com·
soberquet on Twitter
Takanub (Takaleo on steam) on Twitter
Takanub (Takaleo on steam) on Twitter
#PS5Share, #GuiltyGearStrive #GGST_LEI think guard cancel attack is -1 pic.twitter.com/qmQMyeLCr9— Takanub (Takaleo on steam) (@Takanub) October 15, 2021
·twitter.com·
Takanub (Takaleo on steam) on Twitter
phos on Twitter
phos on Twitter
new corner counter hit optimalprobs can be optimized a bit more and there's def a version that ends without breaking the wall, gonna test some more later on stream #GGST_LE pic.twitter.com/6M3miJm3fA— phos (@HaveMe_Pineda) October 15, 2021
·twitter.com·
phos on Twitter
Barrik @ FFXIV! on Twitter
Barrik @ FFXIV! on Twitter
#GGST_LE f(S) and 5(HS) changes. the followup attack seems to be -1, cant be throw punished but if Sol does 5K in the same situation throw loses. pic.twitter.com/pvNlv8vlTr— Barrik @ FFXIV! (@ShrekForXbox) October 15, 2021
·twitter.com·
Barrik @ FFXIV! on Twitter
Barrik @ FFXIV! on Twitter
Barrik @ FFXIV! on Twitter
#GGST_LE gets decent non CH confirms from jK now. jP followup works pretty much any angle, jS followup works if the opponent is level or slightly above when jK hits. pic.twitter.com/YFyMUCciSl— Barrik @ FFXIV! (@ShrekForXbox) October 15, 2021
·twitter.com·
Barrik @ FFXIV! on Twitter
Barrik @ FFXIV! on Twitter
Barrik @ FFXIV! on Twitter
Update: #GGST_LE can ONLY meaty with btK after both 2D and HS DP against heavy characters (tested on pot, nago, leo, and goldlewis. btS seems to work on the other 2 weight classes) pic.twitter.com/ulMqgnUpG6— Barrik @ FFXIV! (@ShrekForXbox) October 15, 2021
·twitter.com·
Barrik @ FFXIV! on Twitter