Testing if bt k dash cancel can be thrown. Up close it can but from a tad bit farther out it whiffs. The k>overhead was just adding to the mental stack #GGST_LE pic.twitter.com/a4PcNsYrbl— Glen Klaiber (@sonicglenjamin) August 31, 2021
Bt k dash cancel on hit can get 5p’d if leo does anything besides bt p #GGST_LE pic.twitter.com/KjqGFhPIFD— Glen Klaiber (@sonicglenjamin) August 31, 2021
Oh yea I forgot to upload this. Anyways here’s me going over the Leo patch. The buff is appreciated, don’t get me wrong, but my day 1 thoughts were everyone blew this out of proportion.He still needed it tho#GGST_LE pic.twitter.com/c9OFX7Sml0— Mildly “Buff Leo” Swanky (@MildlySwanky) August 30, 2021
Next UpdateOrder Combo’s by damage???Waiting to hear about patch notesLast Updates25/07/2021 Me vs JesterFlashkick confirms Part2Index2 - Stats3 - Notation 4 - Tables 11 - Match-ups11 - Counter-playA quick overview of Leo’s basics*(Will fill out once I’ve played the character...
since you can dash cancel Bt.K, you can catch people sleeping after the HKD on 214[S] #GGST_LE pic.twitter.com/ULbOtnnSpH— garret (@GarretRan_) August 28, 2021
#PS5Share, #GuiltyGearStrive #GGST_LEOk nevermind my other posts. This straight up changes the risk reward of fighting certain characters pic.twitter.com/Ro98tyVOWZ— Takanub (Takaleo on steam) (@Takanub) August 28, 2021
CORRECTION #GGST_LE Optimal Dust ComboK > H whiffs against Chipp, Faust, I-No, and Zato. Fix this by doing P > H and it will work.HOWEVER, you need to delay the first j.H on Jack-O for K > H to connect, so you end up only being able to do a single H at the end instead of two https://t.co/V1cKVry6LO pic.twitter.com/hP553xF8RA— Alex (@MonkUnit) August 28, 2021