While i don't like fighting leo, He does have some cool combos #ggst #ggst_le #PS4sharehttps://t.co/BxIYLBGK5E pic.twitter.com/fZb6HJ4TAu— TRASH LEVIATHAN (@TrashLeviathan) October 25, 2022
His wallbounces are also pretty satisfying #ggst #ggst_le #PS4sharehttps://t.co/BxIYLBGK5E pic.twitter.com/fqxnzav3vV— TRASH LEVIATHAN (@TrashLeviathan) October 25, 2022
Loser.ExE and Linx! (Passive Hiatus Arc) on Twitter
Hey, I made a video!Kinda. This is a test that I figured could be A two birds one stone kinda thing. A Funny clip, a teachable moment, and practice in editing. Gonna start doing these so I can get better at editing and making vids!#Vtuber #VFGC #GGST_LE pic.twitter.com/VLjwUxDJH8— Loser.ExE and Linx! (Passive Hiatus Arc) (@ThatLoserExE1) October 23, 2022
SF6 - Accessibility without Background Sounds and Music!! (Clip)
Wassup guys JohnoDaz(BringthePain) here, the Accessibility Options in SF6 are awesome, check out this Clip from Kurominah Showing what Accessibility is like without any Background Noise going on n see what you think plus check out the Eventhubs Article below for more Information and also too Read what BlindWarriorSven thinks about the Accessibility Options in SF6 much love guys!!
https://twitter.com/kurominah/status/1578520291424116736?s=20&t=1t8jc4ZJf0h3ZmUjyeQcDQ
https://www.eventhubs.com/news/2022/oct/15/sf6-innovative-accessibility-options/
In the Lab - How to Frame Trap and Offensively Perfect Parry
In this live streamed lab session, I open the floor for questions during the SF6 beta. I talk about the meaning of block stun, frame trapping with chained lights and using parry while at disadvantage.
Watch live - http://www.twitch.tv/automattock
0:00 Q&A Start
0:11 What does "block stun" mean?
0:57 Chain lights as a frame trap
1:21 Perfect parry as a "frame trap"
1:42 A reason to defensively reversal grab
1:57 Strike beating throw on the same frame
2:16 Using drive rush to bait throws
2:52 "There's no frame advantage on normals"
4:22 Outro that I need to update :)
#jibbo #automattock #sf6 #analysis #fightinggames #lab
11 things you might have missed in Street Fighter 6 closed beta test
These are interesting stuffs that I found during SF6 closed beta test so I just put everything together in one video. If you have more, please share in the comments!
0:00 Jamie Taunt
1:00 Chun-Li & Juri Perfect
1:32 NPC Reactions
2:22 Guile Taunt
2:38 Chip Damage
3:28 Luke Perfect
3:55 Accessibility
5:00 Jamie Max Level
5:40 Luke Flash Knuckle
6:07 Ryu CA
6:45 Kimberly Level 3
#SF6 #StreetFighter
Thank you for watching! You can follow and support me at
Follow: https://www.twitter.com/HiFightTH
Support: https://www.patreon.com/HiFight
In #SF6, Parry Drive Rush (1 BAR) under some jump-ins followed by certain normals (Guile stand MK for example) will put the opponent into juggle state which converts to all sorts of combo options. When people start doing this consistently, jumping is going to be even scarier.— tragic (@fightelement) October 15, 2022
#sf6 #streetfighter6 #capcom
Drive Rush is my favorite mechanic to come out of Street Fighter 6. It's a great and creative mechanic!
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Twitch: https://www.twitch.tv/darksynth__
Twitter: https://twitter.com/DarkSynth
Drive Rush is probably my favorite mechanic in a SF game#streetfighter6 #SF6 pic.twitter.com/fddnzNyC6W— Bryce | Darksynth (@DarkSynth) October 14, 2022
Today I will teach my nephews from long distance how to defend in street fighter 6. It all starts with know when to strike and when to block
#sf6 #sf6beta
Ooooh that is so sick! That's going to be hella useful. I had no idea! #SF6 https://t.co/ra1POyXXHX— Steven "Dream King" Chavez (@TheKingOfDremes) October 13, 2022
AutoMattock @ World's Strongest Laboratory (Home) on Twitter
If you're wondering why SF6 normals generally are minus and why perfect parry has damage reduction: pic.twitter.com/Om8rJiU46I— AutoMattock @ World's Strongest Laboratory (Home) (@AutoMattock) October 12, 2022
"If you're in burnout, just super the Drive Impact" 🗿On the real I have no idea why this works, is it common for non-level 3 supers to not have much invincibility? pic.twitter.com/O6q9XV7dMK— CLG | Brian_F (@Bri4nF) October 13, 2022
Here is the Drive Impact System in Street Fighter 6 fully explained and demonstrated in this short video with all the information you need.
Ember's Twitch: https://www.twitch.tv/embertalks
Ember's Twitter: https://twitter.com/EmberTalksTTV
Ember's Community Discord Server: https://discord.gg/A6HuUjZfbD
#streetfighter6 #streetfighter #fgc