Not tested much but seems like you can make Leo's FLASH KICK throw invul, by adding backdash to the input. Not sure if the works for DRAGON PUNCHES as they are different to FLASH KICKS. But in theory i dont see why it would work the same..... even tho there different. pic.twitter.com/UXDqI7QO7k— Cigol On (@IamC4IQ) June 21, 2021
I Said Leo was Top 3 After the Second Beta and He's given me no reason to think Otherwise. You know your getting Mixed, I know I'm getting Mixed, but I didn't think Leo's got Discounts on Health Bars too. Guess that's why they say "Its Good to Be King." Stance Cancels Can take him even further but Lets not bare our Fangs too soon. 🦁
↖️⬆️↗️ 7 8 9
⬅️🚹➡️ = 4 5 6
↙️⬇️↘️ 1 2 3
FD = Forward Dash
P = Punch
K = Kick
CS = Close Slash
FS = Far Slash
HS = Heavy Slash
D = Dust
J= Jumping
Jc=Jump Cancel
RRC = Red Roman Cancel
*Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 22RRC
Combo Notation:
Midscreen Close Slash Combo Route
CS, FS, 5HS, 236S, RRC, FD, 2HS, 214S, S, HS, 236HS
- Hold S to get stance from Turbulenz
Midscreen to Corner Close Slash Route
CS, FS, 5HS, 236S, 66RRC, FD, 5HS, 2S, 5HS, 214S, 214HS,
Charged Dust Combo Route
Charged Dust while holding Up, JK, JHS, JcHS, JK, JHS, JcHS, JHS (Finish Blow)
Cornered Reversal Eisensturm
[2]8HS, 22RRC, Dash Under, CS, 5HS, 2S, 5HS, 2S, 5HS, 214S, 214HS
[]= You hold down to charge the move
- This Route Also works with Slash version of Eisenstrum
COUNTER Hit 6H Conversion
6H, 214S, S, HS, 22 (Stance Cancel), FD, 5HS, 2S, 5HS, 214S, 632146S
- After Canceling stance you are instantly free to move. I suggest using the dash macro here for the Forward Dash for speed and precision.
This can be set in button settings.
Stick I use ► https://amzn.to/33JXaXe
Subscribe for more!! ► http://www.youtube.com/c/KairosIxI
Twitch ► https://www.twitch.tv/kairos_fgc
Discord ► https://discord.gg/NCDfpKkF
#Leo #Combos #guiltygearstrive
Was messing around in the lab and remembered a jS starter combo from a combo video I have been using as a reference (https://www.youtube.com/watch?v=bHHdnzX21sY). Ended up messing around in the corner with that starter and getting to this! Seems pretty decent for a meterless wallbreak.
How To Loop With Leo Whitefang/ Ky Kiske Match Up Ultimate Guide Guilty Gear Strive
this is a match up guide on ky kiske using Leo Also How Loop opponents whit Leo
0:00 Intro
0:21 What Is OTG
0:50 Leo's OTG Loop
3:00 OTG Loop Examples
5:02 Ky Kiske Match Up
11:06 outro
Here is my personnal Leo match-up charts from what I've seen in the game.What do you think?#GGST #GGST_LE pic.twitter.com/hD5ePhwUuJ— frionel@KOFXV (@frionel26) June 21, 2021
A variant that breaks wall so you can get all that meter back to use on something else stupid. Weirdly, it doesn't insta-wallsplat despite all the hits in the combo. #GGST_LE pic.twitter.com/67PIy91bXg— soberquet (@SobArts) June 21, 2021
I love Leo so much #GGST #GGST_LE #leowhitefang #PS4sharehttps://t.co/JMsHEAlqCP pic.twitter.com/VfGmhp2JFv— Happy Chaos Stan Account (@zenderman12) June 21, 2021
Only just now found out that Leo can use Brynhildr cancel (22) off of his normals. #GGST_LE pic.twitter.com/39oYjOFHPl— soberquet (@SobArts) June 21, 2021
This started as a way to punish people upbacking at high RISC (dummy is set to jump after blocking) but became more about finding new ways to liquefy Chipp #GGST_LE pic.twitter.com/XD6JYfSQqe— jeff (@fraudlike) June 21, 2021
A Guilty Gear Strive Leo Primer Purpose The purpose of this guide is to provide an overview of Leo Whitefang in Guilty Gear Strive generally targeted at newer players, though fighting game and Guilty Gear veterans may also find this document to be of some use as we begin the Guilty Gear Strive e...