#GGST #GGST_CH 2H 236K gives enough time to confirm ch and get the conversions, I showed some examples for metered vs not for both confirms pic.twitter.com/BLVSV6HaYs— JCPOD| Jack-Onee-san @I miss Patrice (@Jack_Onee_san) June 15, 2021
Guilty Gear -Strive- : Chipp Corner 50/50 from rekka
From his rekka, if you up drift RRC, you'll be able to go for ambiguous high/lows. Each sequence done separately realistically unless they just won't open up. If landing the 2nd hit of the rekka, up drift RRC gives a huge combo, easy to confirm off of.
I dunno wha I'm doing but this fun as fuk #GGST_CH #PS4sharehttps://t.co/Qz8cFdDFAd pic.twitter.com/O4ey4vbhg1— ゼロ魂 ZSR 🎶FF14 PLYR🐰 (@ZeroSoulreaver) June 15, 2021
Strive Chipp 2.0 Notes Notes RC = Roman Cancel BRC = Blue Roman Cancel jc = Jump Cancel IAD = Instant Air Dash Chipp’s to Watch (WIll update over time) Summit Susumu Early=Type ShinKensou Joe Biden Chris Chaos Gatlings Tree 5P 2P/6P/6K/6H/Specials/Supers 2P 5P/6P/6K/6HS/Specials/Supers 6P Special...
My brain couldn't even process what happened in the match. Who lets this man get away with this? #GGST #GGST_CH pic.twitter.com/WjjN2q6QKP— Keaton (@Unreal_Freak) June 15, 2021
Just something i think looks tight, the wall on, wall off combo #GGST_CHhttps://t.co/3h64MuboZf pic.twitter.com/gHPD8GTYBY— SynderFGC (@Synderino) June 15, 2021
5 options for Chipp's wallrun mix from 2D:- Air BD j.D- Fall 2D- Crossup j.S - Crossup 2K- Dive 2D Unfortunately you need meter to wallbreak from every option. Every option is meaty however. Crossup j.S can be comboed meterless with 2S every 100 times I tried.#GGST_CH pic.twitter.com/Q1o1BZ8W7T— Yensen Lim (@arcadeinc) June 15, 2021