Chipp Zanuff Beta II Combos and Setups that I was messing around with in the 2nd Beta. Some of these I posted on Twitter, others I did not and I couldn't remember everything I already shared so I did a compilation of everything I did and put it in this video. Sorry for the delay! I wanted to save this footage to compare with the final release which was originally set for April but since it was pushed back, I had to just put it out there. I also ha a lot going on IRL but and now with another beta around the corner, it would be interesting to see what we have and have something to work with a...
Arcsys make the dust skybox bigger for chipp pls, he needs more room to schmoove up there#GGST_CH #GGST #GuiltyGearStrive pic.twitter.com/e86PVvPe4w— BrotagTTV (@Brotag3) April 6, 2021
For anyone that missed it, I also created a collection of my twitter Chipp Tech from the recent GG Strive Beta.Anyone up for a Chipp Guide (like the Ed Guide) when Strive is released? Should I do it?!GET TECH! https://t.co/mFLdc19pjg#GGST #GGST_CH pic.twitter.com/t26V9h4Qso— tragic (@fightelement) March 11, 2021
Don't worry my guys, the tutorial is still coming, I just had this done for a while and decided to upload it. I miss the beta and I only got to play it for a...
This might be Faust/Potemkin specific but I didn't make this initially with that in time lol. On other characters you would probably just have to get rid of a 5S or two depending on their size. You can probably combine this with the 2H Rokusai Link I made so you don't need to roman cancel but like with many of these, beta time limit, just tryna get some of my ideas out while I can #chipp #ggst #combo
☆ Pls Like, Comment, and Subscribe Follow me on Twitter: https://twitter.com/UFOranges Transcript System borrowed from Xiao Notations: ↖ ↑ ↗ = 7 8 9 ←N→ = 4 5 6 ↙ ↓ ↘ = 1 2 3 j. = during jump/in air dj. = during double jump/in air c. = close f. = far w. = wall run ~ = jump cancel (usually forward) xx = cancel [•] = hold button/direction in the bracket mw = microwalk (usually forward) CH = counter hit RC = Roman Cancel ! = wallsplat 【•】 = setups Timestamps 00:00 Intro 00:06 1) Midscreen 2HS into Alpha Blade 2HS xx 236K xx j.K xx dash cancel xx j.HS, c.S xx 6HS xx 236S ! 6HS 00:16 2) Corner C...
Chipp Fullscreen Alpha Blade Drift Roman Cancel Combo
You need some momentum afaik for the cS 2S 2H 236K(? forgot the button) to hit. I showed the beginning just as an example of what usually happens, as pretty much all the timings I did couldn't consistently let the jS 66 jS hit to the right on the 2nd hit. Delaying the roman cancel a little bit like I did helps more than anything else I found though so that's good to note #ky #ggst #combo
#Chipp #GuiltyGear #GG:ST Enjoy what we're doing? give us a LIKE and consider Subscribing to our channel for more awesome content! If you're feeling extra dapper, buy me a coffee over at: https://ko-fi.com/varsonavyzelta Gotta get that Caffeine going! Join our Community Discord! https://discord.gg/5KeXU94QWA Another Starter guide for a friend. Zanuff has a lot of tools so definitely a ton of room to master his wide array of set-ups and mixups!
CHIPP ZANUFF COMBO GUIDE! (BEGINNER TO ADVANCED!) | Guilty Gear Strive Beta: Day Zero Combos!
Hey Guys, made a combo video for Chipp! Footage is from the latest Beta Version of Guilty Gear Strive! I structured this video in a way where it's easy to un...