Gameplay Concepts

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TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Also with charge characters with [2]8X inputs, you can do holded dash button while holding either 2 or 3 and then do your input but you could do this without dash button too with oldschool 66[3] input #GGST pic.twitter.com/zMqCWEKV7s— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About dash button:If you are holding dash button and press either 2, 3 or 6 directions, it won't brake the dash. This is also one technique that is being used for S disc crossups since you won't get enough momentum with 66236 as there's 5 or 2 input which causes the brake #GGST pic.twitter.com/SE1C9fMzai— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
·twitter.com·
TA | wauhti ❄️ on Twitter
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
CAG / フェンリっち on Twitter
CAG / フェンリっち on Twitter
#PS5Share, #GUILTYGEARSTRIVE 無敵なしにワンちゃん pic.twitter.com/7PeUX7ohN6— CAG / フェンリっち (@fenritti) June 22, 2021
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CAG / フェンリっち on Twitter
Strive has a hidden "magic pixel" mechanic
Strive has a hidden "magic pixel" mechanic
Little-known fact about chip damage in Guilty Gear Strive! Streamed on https://www.twitch.tv/jmcrofts (live every weekday 5-8PM EST) Main channel: https://www.youtube.com/user/jmcrofts Follow me on Twitter: https://twitter.com/crofts #Jmcrofts #GuiltyGear #GGStrive
·youtube.com·
Strive has a hidden "magic pixel" mechanic
Unknown
Unknown
·cdn.discordapp.com·
Unknown
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
So in Guilty Gear Strive its a bit more complex than simply X move does Y damage. Everyone has multiple layers of defensive modifiers, and everyone can take different damage from moves depending on where they are in their health bar, so lets go over all of it! 0:00 - Intro & how damage works 3:19 - Character damage values 5:52 - The concept of Guts 8:41 - Character guts values 10:09 - Putting it all together Make sure to check out the dustloop wiki @ https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-STRIVE- --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! #fgc #guiltygear #ggst
·youtube.com·
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
Diaphone on Twitter
Diaphone on Twitter
What OSs are known in #GGST so far? I believe:Throw PRC OSFD Throw Tech OSCH Hitstop Special Cancel OSNon-game specific OSs (Fuzzy mash/jump/BD, Backdash OS)Am I missing any?— Diaphone (@Diaphone_) June 24, 2021
·twitter.com·
Diaphone on Twitter
Mira traded their sword for a really good hair-day on Twitter
Mira traded their sword for a really good hair-day on Twitter
If you are holding forward and tap dash macro, you will get run so long as you keep holding forward. This also works after wallbreaks and counter hit flashes. Just hold forward and mash dash and you'll never miss your run timing!!! #GGST pic.twitter.com/3zO0tmXJwK— Mira traded their sword for a really good hair-day (@Mirage_Arcane) June 24, 2021
·twitter.com·
Mira traded their sword for a really good hair-day on Twitter
ChinaTown on Twitter
ChinaTown on Twitter
All reversal DPs are throwable with a little delay. #GuiltyGearStrive #GUILTYGEAR #GGST_KY #GGST_SO pic.twitter.com/GIqTEaZeNI— ChinaTown (@ChinaTownTBB) June 11, 2021
·twitter.com·
ChinaTown on Twitter
Zhao on Twitter
Zhao on Twitter
This is new for me and I think for many people Strive is the first FG . I just know how to use but I can't really explain how it works. ( Eu pretendo fazer um video em portugues no youtube sobre isso futuramente.) #GGST_SO #GGST_Sol #GUILTYGEAR pic.twitter.com/comB6j3HES— Zhao (@zhaozero18) June 18, 2021
otakupcgaminghd·twitter.com·
Zhao on Twitter
Yuri on Twitter
Yuri on Twitter
sometimes when I FD brake I get a slide from hitting forward. is this a legacy thing? #GGST pic.twitter.com/UOst00wCvZ— Yuri (@kleymanyy) June 23, 2021
·twitter.com·
Yuri on Twitter
AutoMattock on Twitter
AutoMattock on Twitter
Apparently this is in mission mode, but you actually don't have to carefully time a reversal after screen freeze animations. I do Sol's grand viper here maaaaaad early. pic.twitter.com/7d9n7hfwWE— AutoMattock (@AutoMattock) June 23, 2021
·twitter.com·
AutoMattock on Twitter
ちょどん on Twitter
ちょどん on Twitter
バグなのか仕様なのかわからんがバーストの着地までの間に発動した昇竜は空振りしても紫ロマキャンができる・・・ #GGST  #PS4sharehttps://t.co/AYCRxns4KR pic.twitter.com/a2OmEEipmI— ちょどん (@Chodon323) June 10, 2021
·twitter.com·
ちょどん on Twitter
Jacob Kim on Twitter
Jacob Kim on Twitter
not sure if this is a bug, but you can prc moves that normally can't be prc'd on whiff if they're in hitstun or blockstun already pic.twitter.com/YlViZqCq68— Jacob Kim (@Ninjaelephant31) June 23, 2021
·twitter.com·
Jacob Kim on Twitter
The Incredible Scrub on Twitter
The Incredible Scrub on Twitter
#GGST_AX #GGST So apparently if you get a counterhit during BRC and jump cancel it, you apply MASSIVE hitstun! pic.twitter.com/kOo8RpogbP— The Incredible Scrub (@PizzakillerRUN) June 22, 2021
·twitter.com·
The Incredible Scrub on Twitter
Richard Nguyen on Twitter
Richard Nguyen on Twitter
I finally got back to test YRC dead angle in #GGST- YRC is +10 on hit- Zato can 2D (10f) with no gap- Zato cannot 2S (11f) with no gap- Zato can run up throw even against Sol 5k, if YRC was done point-blankCorrect me if I'm wrong though. I was testing vs Sol fS https://t.co/naxZ4A2DsI— Richard Nguyen (@RichardWinz) June 22, 2021
·twitter.com·
Richard Nguyen on Twitter
Qiom ver.1.22474487139 on Twitter
Qiom ver.1.22474487139 on Twitter
Testing for discord #PS5Share, #GuiltyGearStrive pic.twitter.com/pJMdIl70a5— Qiom ver.1.22474487139 (@FGC_Qiom) June 23, 2021
·twitter.com·
Qiom ver.1.22474487139 on Twitter
Guilty Gear Strive the hidden depth got me hard!
Guilty Gear Strive the hidden depth got me hard!
#ggstrive #ggxx #ky Sometimes I wonder what the developers were thinking when they talked about making a game easier with hidden depth.. Personally I dont consider this hidden depth, I consider this illogical and stupid and confusing. Just more nonsense about how nonsensical the wall is in terms of damage buffer, weight, time regeneration for how much health is has, blah blah blah blah, adding on top of all these things, again it just encourages you to play the game safer and argh.. terribly terribly implemented https://store.playstation.com/#!/tid=CUSA19210_00
·youtube.com·
Guilty Gear Strive the hidden depth got me hard!
Blue Roman Cancel [SECRET] Tech | Guilty Gear Strive
Blue Roman Cancel [SECRET] Tech | Guilty Gear Strive
YOOOOOO! In this video I show a simple blue roman cancel tech that works with Giovanna, Sol, and May. Hopefully you stick around and enjoy the video, also please remember to leave a like comment, share, and hit that SUBSCRIBE button! As we are on the road to 1k subs. This video contains guilty gear strive content. Intro Beat: Made by: me. Outro Beat: Made by @ShaeOT #guiltygearstrive, #guiltygear, #GGST
·youtube.com·
Blue Roman Cancel [SECRET] Tech | Guilty Gear Strive
How to ESCAPE THE CORNER in Guilty Gear Strive
How to ESCAPE THE CORNER in Guilty Gear Strive

Summary of "How to ESCAPE THE CORNER in Guilty Gear Strive" Introduction

The video provides strategies for escaping the corner in Guilty Gear Strive, focusing on techniques suitable for players who do not have a Dragon Punch (DP) move.

For characters with a DP, escaping the corner is simpler due to the invincible nature of DPs, but the video goes on to explain alternative methods for those without one.

Chunk 1: Super Jump

Concept: To escape the corner, the key move to utilize is the super jump, not a normal jump.

Why Super Jump?:

Super jumps reach higher than normal jumps, putting the opponent at a disadvantage since most of their attacks do not reach this height unless they chase.

Normal jumps can be easily punished, especially by characters like Milia, whose attacks have high upward reach.

Practical Example: Super jumping helps avoid getting caught by opponents’ vertical-reaching moves like Milia's close slash.

Actionable Lesson: Always aim to super jump when trying to escape the corner, as it is a safer and more effective option than regular jumping.

Comprehension Questions for Chunk 1

Q1: Why is a super jump more effective than a normal jump in the corner?

A1: Super jumps reach higher and are harder for opponents to punish, unlike normal jumps that can be easily countered.

Q2: When should you use a super jump?

A2: You should always default to super jumping when trying to escape the corner.

Chunk 2: Faultless Defense (FD)

Concept: Faultless Defense (FD) is a defensive technique that increases the pushback of the opponent’s attacks and can help with corner escapes.

Why Use FD?:

FD consumes meter but pushes the opponent away, preventing them from continuing their pressure effectively.

It also changes the frame data, making certain moves less advantageous for the opponent (e.g., making a minus move closer to neutral).

Practical Application:

Safe Jumps: FD during safe jumps to push the opponent further away, giving you space to retaliate.

Dealing with Light Attacks: Use FD against light moves that can chain into knockdowns.

Against Multihit Moves: FD helps create space against moves that hit multiple times, as it pushes the opponent further back, minimizing the pressure.

Example with Soul: Soul’s far slash can be FD’d to reduce its pressure and space out the opponent.

Actionable Lesson: Use FD strategically against safe jumps, light attacks, and multihit moves to create space and defend better.

Comprehension Questions for Chunk 2

Q1: What does Faultless Defense do in Guilty Gear Strive?

A1: FD increases the pushback of attacks, costing meter, and makes certain moves less advantageous for the opponent.

Q2: When should you use FD?

A2: Use FD against safe jumps, light attacks that chain into knockdowns, and multihit moves to gain space.

Chunk 3: Using Air Tools to Stall or Escape

Concept: Once you reach super jump height, many characters have tools to either escape the corner or stall the opponent’s pressure.

Examples:

Soul: Has moves like his air dash and air fireball that can help him escape or stall.

Kai: Has air stage control that can be used for similar purposes.

Milia: Can use her air dashes to evade or maneuver out of tight situations.

Practical Application:

Use these tools to make your opponent guess where you're going next. If they fail to predict correctly, you can escape without further resistance.

Actionable Lesson: Use your character's unique air tools (such as air dashes or special moves) to either escape or stall, forcing your opponent into guessing and making them work harder to stop your escape.

Comprehension Questions for Chunk 3

Q1: What are some examples of air tools used by characters to escape the corner?

A1: Soul uses air dashes and air fireballs; Kai uses air stage; Milia uses air dashes.

Q2: Why is it important to use air tools in the corner?

A2: Air tools can help you escape or stall, making your opponent guess your next move and potentially allowing for an easy escape.

Super-Summary

To escape the corner in Guilty Gear Strive, players should focus on a few key strategies:

Super Jump: Use a super jump to reach higher ground and avoid being punished by attacks with high vertical reach.

Faultless Defense (FD): Use FD to push your opponent away, especially during safe jumps, light attacks, and multihit moves. This creates space and reduces the opponent's frame advantage.

Air Tools: Utilize your character's air mobility or special moves (such as air dashes, air fireballs, or stage control) to stall or escape. This forces the opponent to guess and react, giving you an opportunity to break free.

By consistently applying these techniques, you can improve your corner escape game and put pressure back on your opponent.

Optional Spaced Review Plan

Day 1: Focus on learning when and how to super jump in corner situations.

Day 2: Practice FD usage in safe jumps and against light and multihit attacks.

Day 3: Incorporate your character’s air tools into corner escapes and test how well you can

·youtube.com·
How to ESCAPE THE CORNER in Guilty Gear Strive
5 THINGS YOU NEED TO KNOW TO IMPROVE at Guilty Gear Strive
5 THINGS YOU NEED TO KNOW TO IMPROVE at Guilty Gear Strive
Are you new to Guilty Gear Strive? Coming from Street Fighter V trying to learn a new fighter? Or you just want to be as good as me one day? Here are 5 tips I've come to learn that EVERYONE needs to know if you're gonna be trying to improve at your Guilty Gear game! Let me know if you ever want to see more content like this from me 0:00 Intro 0:47 Tip #1: Use Faultless Defense 2:30 Tip #2: Utilize Roman Cancels (RC) 5:02 Tip #3: Know your Anti-Airs 6:07 Tip #4: Defensive RC 7:43 Tip #5: Learn your wall break combos 9:30 Outro ► Don't forget to subscribe to Punk's channel: https://bit.ly/2YETAMF ► Follow Panda | Punk on Twitter: https://twitter.com/PunkDaGod ► Follow Panda | Punk on Instagram: https://www.instagram.com/punkdagod/ ► Watch Punk LIVE on Twitch at: https://www.twitch.tv/punkdagod OFFICIAL PANDA MERCH ► https://panda.gg/shop Edited by spininfinite: https://twitter.com/spininfinite Panda Partners: GEICO, HyperX, Meta Threads, ZOWIE by BenQ Panda Players: ESAM, Plup, Marss, Prince, Coney, Shen Chan, Hayatei, KitanaPrime, SKD, BNBBN, Wolfey, Cybertron, Akamarured, RayC, FullStream, iBDW, Kizzie Kay, Punk, MarlinPie, HookGangGod, Simply, Little Z, SmallAnt, Faye Mata, Anna Cramling, WaDi Panda Games: Smash 64, Super Smash Bros. Melee, Super Smash Bros. Ultimate, FGC, Anime Fighters, Street Fighter V, Dragon Ball FighterZ, Tekken 7, Pokemon Sword & Shield, Shadowverse, Hearthstone, Rivals of Aether, Speedrunning, Chess With top rosters in games such as Smash Brothers and Street Fighter, heavy-hitting influencers on Twitch and YouTube, and our own unique hardware offerings on our shop — Panda is just built different. #GuiltyGearStrive #GuiltyGear #PunkDaGod #GGST #GuiltyGearXrd #GuiltyGearAccentCore #GGXrd #GGST #GGAC #StreetFighter #StreetFighterV #SFV #SF5 #Panda
·youtube.com·
5 THINGS YOU NEED TO KNOW TO IMPROVE at Guilty Gear Strive
James Chen on Twitter
James Chen on Twitter
Also, is this already known? It probably is, but I found out that with ONLY Red RC, not BRC or PRC, you don't need to charge for Charge Special Moves on a Fast Cancel. Tested for Pot, May, Axl, and Leo. #GGST_PO #GGST_MA #GGST_AX #GGST_LE #GGST pic.twitter.com/rBZMbGVwjZ— James Chen (@jchensor) June 22, 2021
·twitter.com·
James Chen on Twitter
【初心者向け】その技もぼったくりです! 強技ブンブンに対抗せよ!(ソル・カイ・ザトー・ファウスト・闇慈・イノ等・対策)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
【初心者向け】その技もぼったくりです! 強技ブンブンに対抗せよ!(ソル・カイ・ザトー・ファウスト・闇慈・イノ等・対策)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
Twitter:https://twitter.com/tenatena1050 著作権:© ARC SYSTEM WORKS. #GGST #ギルティギア #GUILTY GEAR -STRIVE-
·youtube.com·
【初心者向け】その技もぼったくりです! 強技ブンブンに対抗せよ!(ソル・カイ・ザトー・ファウスト・闇慈・イノ等・対策)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
Guilty Gear Strive - How To Drift Roman Cancel Easily With A 100% Success Rate
Guilty Gear Strive - How To Drift Roman Cancel Easily With A 100% Success Rate
▷ Playlist for this series: 🎬https://www.youtube.com/playlist?list=PLs9Tu3qL5-GBJMD_0bDZErGNP3SF0wcqm --- Want to show extra support? Become a member here: https://www.youtube.com/channel/UCwqu4hweOFz9IEPVwvTW6dA/join ☕ Buy Air a coffee to support: https://www.buymeacoffee.com/Airyuken 🔴 Quick Donation: https://www.paypal.com/donate?hosted_button_id=DY27N26JS9ZEQ -------------------------------- 🌟 HERE ARE MY SOCIALS 🌟 📣Twitch: https://www.twitch.tv/TheAirRyu 📣Discord: https://discord.gg/2vbnA3N6zT 📣Facebook: https://www.facebook.com/TheAirRyu 📣Twitter: https://twitter.com/TheAirRyu 📣Willow: wlo.link/@Air -------------------------------- Services: ⚡ PvP or PvE - LangrisserM - https://forms.gle/gDbLY5XC3BAQUdA97 ⚡ Youtube Thumbnails - https://forms.gle/g6xBKwnJFWWP98jKA For those who would like the above services fill out the above google forms and for further inquiries contact me via discord pm @ Air1123 #GuiltyGearStrive #RomanCancel #DriftRomanCancel
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Guilty Gear Strive - How To Drift Roman Cancel Easily With A 100% Success Rate